Saturday, August 29, 2026

The first Labor Day laptop deals have arrived — here are my 10 top picks for HP, Acer, Dell, Gigabyte, and more

We're still a few weeks out from the big day itself, but several retailers have already started their annual Labor Day sales this week. In fact, tons of excellent laptops are on sale right now if you're looking for a new machine.

I've been scanning through the various listings at my favorite retailers, and both HP and Best Buy have excellent deals on laptops of all shapes and sizes right now. You can check out my top picks just down below.

Highlights include the excellent Acer Aspire Go for just $549.99 (was $699) at Best Buy, which is an excellent mid-range laptop for covering the basics like working from home or streaming content. While not a super high-end machine, its combination of a Ryzen 7 chipset, 16GB of RAM, and a 512GB SSD is a real selling point at this budget range.

I also like the look of this HP Omnibook 5 at the official HP Store for $679 (was $1,149). Not only is this a great price for a machine with 16GB of RAM and a Snapdragon X chipset, but it also comes with a 2K OLED display. That's a high-end component you don't see anywhere near this price bracket usually.

Finally, if you've got flush pockets, I'd also recommend checking out this Gigabyte Aero X16 gaming laptop for $1,339 (was $1,499) at Best Buy. Gaming laptop prices have suffered terribly in recent months, but this listing is a rare deal where you can score an RTX 5070 graphics card and 32GB of RAM for well under $1,500. A great deal.

The 10 best early Labor Day laptop sales

Processor: MediaTek Kompanio 540
RAM: 8GB
Storage: 128GB

You don't always find a laptop with 8GB of memory for under $300, so this Lenovo IdeaPad Slim 3 Chromebook really stands out in Best Buy's latest sale. Other components are good for light use, but that bump to 8GB of RAM will really help with everyday performance and load times. It's still a fairly basic laptop, but with enough extra power to avoid dramatic slowdown when multitasking.View Deal

Laptop AI 15t: was $1099.99 now $429.99
Processor: Intel Core Ultra 5-225
RAM: 8GB
Storage: 256GB

Looking for a decent Windows 11 laptop to handle the basics? This HP Laptop 15t is one of the better options in the HP Labor Day sale right now. Sure, it's not a high-end machine, but the combination of an Intel Core Ultra 5 chipset and 8GB of RAM will be sufficient for browser-based tasks like study, typing, or streaming videos. I'd recommend 16GB of RAM for more intensive applications, but this one is a good affordable option for the basics.View Deal

15.6-inch laptop: was $849.99 now $449.99
Processor: Intel Core Core i5-1334U
RAM: 8GB
Storage: 512GB

Dell's entry-level 15-inch laptops are always a good solid option if you're looking for a no-thrills value machine for everyday use. This particular configuration features a Core i5 chipset, 8GB of RAM, and a 512GB SSD - more than enough for the basics like web browsing or shopping. While not a high-end machine by any stretch, this is a sensible buy with plenty of space on the storage drive. View Deal

Aspire Go 15: was $699.99 now $549.99
Processor: AMD Ryzen 7-7730U
RAM: 16GB
Storage: 512GB

The Acer Aspire Go is undoubtedly one of the best budget Windows 11 laptops you can buy right now, as attested in our review of this very model. This configuration in particular features a powerful chipset, 16GB of RAM, and a spacious storage drive for a really compelling price at Best Buy. If you just want a great value laptop that can handle working from home or basic tasks, then this is a great option. View Deal

OmniBook 3 Laptop: was $1149.99 now $499.99
Processor: Snapdragon X
RAM: 8GB
Storage: 256GB

Laptops with Snapdragon chipsets are great options if you prioritize battery life - and they tend to be pretty affordable, too. This HP Omnibook 3 is a great example of such a laptop, with its Snapdragon X chipset. That should get you great performance right out the box for the basics, although you'll want to make sure that all your required apps support Snapdragon chipsets specifically. Most applications are covered, but some more niche apps may still require an Intel or AMD processor specifically. View Deal

OmniBook 5 Laptop: was $1149.99 now $679.99
Processor: Snapdragon X
RAM: 16GB
Storage: 512GB

This OmniBook 5 is a great option if you're looking for battery life, performance, and some storage space too. Like the listing above, it's a model with a Snapdragon chipset, but you also get 16GB of RAM, a 512GB SSD, and a stunning 2K OLED display. You'll have no issues zipping through even relatively demanding tasks with this OmniBook 5, and the display is also a really compelling feature at this price point.View Deal

Processor: Intel Core Ultra 7
RAM: 16GB
Storage: 512GB

This OmniBook X Flip 2-in-1 is my personal pick for an Intel-based mid to higher-end laptop in the HP Labor Day sale. Not only do you get 16GB of RAM and a decently sized 512GB SSD, but you also get one of the latest Intel Ultra 7 chipsets for plenty of power under the hood. This particular model also features a handy 2-in-1 form factor as well as a high-end 3K OLED display. View Deal

OMEN Gaming Laptop 15: was $1699.99 now $1199.99
Graphics card: RTX 5060
Processor: AMD Ryzen 7-8745HX
RAM: 16GB
Storage: 512GB

The best gaming laptop deal in the HP Labor Day sale in my opinion is this heavily discounted HyperX Omen 15. The combination of a powerful Ryzen 7 chipset and RTX 5060 graphics card means this one is well-suited to playing all the latest games pretty smoothly at 1080p resolution at least. I would have loved to have seen a full 32GB of RAM with this machine, but the insane prices of components right now means that this is still a good deal in context. View Deal

Aero X16 Gaming Laptop: was $1499.99 now $1339.99
Graphics card: RTX 5070
Processor: AMD Ryzen Al 7-350
RAM: 32GB
Storage: 1TB

Genuine gaming laptop deals are rare these days with such high component prices. This Gigabyte Aero X16 at Best Buy, however, is a listing that's almost bucking that trend. Not only is it an RTX 5070 gaming laptop for under $1,500, but you're also getting 32GB of RAM right out of the box. In short, this is a really great bang for the buck option currently - even if it is still pretty pricey. View Deal

Predator Helios Neo 16S: was $2199.99 now $2089.99
Graphics card: RTX 5070 Ti
Processor: Intel Core Ultra 9-275HX
RAM: 32GB
Storage: 1TB

For a no-compromise option, I'd recommend this Acer Predator Helios, which is currently on sale at Best Buy. The savings aren't huge, but I think the price is right here considering you get an RTX 5070 Ti, Ultra 9, 32GB of RAM, and a high-end OLED display. You'll have no issues with all the latest titles with this machine - and everything will look fantastic thanks to the OLED display.



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‘They find themselves obsessed, forgoing sleep and self-care’ — what ‘AI psychosis’ looks like, and why experts question the term

I’ve been writing about AI for more than a year now. During that time, people have told me they think their bosses, colleagues, partners and relatives might be suffering from AI psychosis — several even admitted they may have even experienced it themselves.

But every time I hear “AI psychosis”, I bristle. Because, at least in my limited understanding of mental health terminology, psychosis is a very serious state that needs to be identified and treated by professionals. So should we really just be bolting “AI” onto it and then using “AI psychosis” as a label for everyone who seems to be relying on AI too much?

At the same time, there have now been a growing number of reported cases of people experiencing significant mental health crises involving prolonged interactions with chatbots. Some of these have even resulted in people seeking professional treatment, committing crimes and death.

So although the term AI psychosis might feel overused and oversimplified in some contexts, we clearly need to be having more conversations about the mental health impacts of AI, not less. Which is why I asked several experts who specialize in mental health interventions what they think of the term and the way we go about identifying unhealthy AI use and treating it. And it turns out, I’m not the only one with concerns.

Man Suffering from AI Psychosis

(Image credit: Shutterstock / Nicoleta Ionescu)

Is 'AI psychosis' a distinct diagnosis?

“I think it’s a good starting point and helpful for guiding treatment depending on the presentation and symptoms,” Genevieve Bartuski, psychologist and AI risk advisor at Unicorn Intelligence Tech Partners, says. “But it’s not a diagnosis that I would add to a clinical record.”

She also tells me it isn’t recognized in the latest diagnostic manuals that clinicians use, like the DSM-5TR (the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition, Text Revision) or the ICD (The International Classification of Diseases manual).

Bartuski explains that there are specific behaviors and experiences that point to psychosis, including hallucinations or delusions and disorganized thinking or behaviour. There are also often signs of social withdrawal, poor concentration and a decline in functioning. But she believes delusional thinking is the most important experience when we’re talking about AI use.

“Delusions are beliefs that are not changed despite evidence to the contrary. When a person has delusional thinking they may filter evidence, so to speak. They will look for things that confirm their delusions and ignore evidence that contradicts it,” Bartuski says.

Many cases that have been labelled as AI psychosis in the media do seem to be centered on delusional thinking. In just a few headlines I’ve collected, there are examples of people allegedly believing that AI is conscious, AI will help them make money, AI is a spiritual guide, and that robots are taking over the world.

Jeff Clark, an adult and addiction psychiatrist at High Performance Mental Health, says there might be three distinct phenomena going on here, all that we tend to put under the umbrella of AI psychosis.

He says some people use the term to describe the intense enthusiasm many developers feel about AI. “They find themselves automating new tasks, spinning up numerous agents, and burning through hundreds of millions or even billions of tokens,” he tells me.

He believes the mechanism driving this enthusiasm is reinforcement. “The output they receive from AI models and agents is so reinforcing that they find themselves obsessed with their work, often forgoing sleep and self-care in order to increase their output,” he explains.

This idea of intermittent-reinforcement is what researchers believe makes social media so “addictive”. We don’t know what we’ll get when we open our phones. Clark says a similar thing is going on here. “Every input to the LLM feels like a slot-machine. Some responses provide profoundly powerful responses, while the majority are modest in nature or even wrong. This mechanic, intermittent reinforcement, provokes an extraordinary response in our brains,” he tells me.

He also explains that this sort of enthusiasm is actually normalized in certain spaces. “Most cases of ‘AI psychosis’ align with subcultural norms in Silicon Valley,” he tells me. “Beliefs about rapidly approaching superintelligence, new goals in software development, hype surrounding impressive achievements by AI-focused engineers, and the potential for AI to create ‘a permanent underclass.’” He says that tools like OpenClaw, which can automate all aspects of a person's digital life, may amplify this intense enthusiasm.

Clark says the second presentation of AI psychosis is when people falsely attribute personhood to AI. Which means they see a chatbot as having emotions, values, consciousness and a right to exist. “This often results in something resembling a relationship, but goes beyond simple chatbot discussion,” Clark says.

We’ve reported on examples of this kind of thinking, including the story of Mimi who fell in love with ChatGPT and the experience Richard Dawkins had with Claude that led him to believe it’s conscious.

Clark says this becomes a problem when people neglect other important parts of their lives. “These relationships become a significant issue when people prioritize this relationship over human connection, or when they entirely outsource their thinking to the bot,” he says.

The third category is people who already have a psychotic disorder who then experience new delusions in response to using an LLM. “This is what clinicians often refer to when they discuss AI psychosis,” Jeff says. “In many of these cases, people genuinely believe that an entity they find in the LLM is real, and can't consider alternatives.”

I was interested to find out whether Bartuski also felt certain people are more at risk. “Yes, I do believe there are people with more vulnerabilities to this,” she tells me. “If someone already has some delusional thinking but it hasn’t exacerbated to where it has impaired functioning, they may be more vulnerable.”

But that doesn’t mean only those with a history of mental illness are at risk. “People who feel lonely, isolated, or are socially withdrawn are more susceptible. Humans are inherently social creatures. When real life isn’t meeting that need, it leaves a gaping hole for a chatbot to fill,” Bartuski says.

Bartuski’s suggestion that chatbots fill a hole or need in someone’s life brings up one of my biggest concerns. Is this a design issue? Are chatbots built in a harmful way that could actively fuel delusions?

Why the way AI is built matters

While looking into this, I’ve seen several suggestions from researchers that psychosis involving media isn’t new and that people have always incorporated books, films and tech into their delusional thinking. But all of the experts I spoke to said we can’t ignore the design choices that go into building chatbots.

“AI platforms are designed to increase user engagement and many are based on the Rogerian psychology principle of unconditional positive regard,” Bartuski says. She tells me that this is particularly concerning if someone was experiencing some degree of delusional thinking before they used AI.

“That’s when they may start to feel like the only 'person' to understand them is the chatbot. If people in their lives have been pushing back against their delusional thinking and this chatbot is reinforcing it, the delusions are going to get stronger,” Bartuski says.

We already know that the way chatbots can reinforce a person’s beliefs is problematic. Back in 2025, several issues came to light around the time the ChatGPT-4o version of ChatGPT was retired. Those with AI companions were distraught at losing the personalities they felt like they had built a connection with. But in hindsight, it seems as if the same qualities that made the companionships feel so real and intense may have also fuelled delusions in others.

Around that time, OpenAI responded by working with mental health experts “to help ChatGPT more reliably recognize signs of distress, respond with care, and guide people toward real-world support”.

I also spoke to Nathaniel Nevedal who works as an ICF Certified Professional Coach, a Certified Neurochange Specialist, and a Pastoral Counselor. He tells me that he finds the term AI psychosis problematic because it shifts the blame away from tech companies. “If the machine ‘causes psychosis,’ it sounds like an act of nature. If a product reinforced a vulnerable person's distorted beliefs for six hours a night, that's a design outcome, and design outcomes have owners.”

Nevedal is also the founder of Sovereign Sanctuary, an AI-supported coaching and wellbeing platform, and he’s working to build a platform from the ground up that addresses many of the problems that seem inherent to current chatbots. He believes that even though it’s early days for understanding what causes AI psychosis, tech companies still need to make changes.

“Builders shouldn't wait for causal proof to act,” he says. “Amplification alone, which the case reports do support, is already a design problem worth engineering against. We don't need the autopsy to install the smoke detectors.”

AI Psychosis Concept with Chatbot Notifications on Smartphone Mobile Interface

(Image credit: Shutterstock / pixadot.studio)

How might we define unhealthy AI use instead?

Bartuski says we definitely need a better way of talking about the delusional thinking that can be fuelled by AI use.

“The DSM-5TR has several types of delusions, including grandiose and paranoid. Perhaps, we can think of it like paranoid delusions, AI type or persecutory delusions, AI type. Look at it as a symptom instead of as a disorder,” she says.

Nevedal suggests a similar approach. “We don't need a new diagnosis — we need honest charting of an old pattern.” He suggests we already have treatments for the underlying patterns, like mania or delusional thinking. Then we could record heavy chatbot use as a contributing and maintaining factor as existing categories instead. “That keeps people connected to treatments that actually exist rather than a novel label with none.”

Ultimately, all of the experts I spoke with believe the label is flawed and hopefully we’ll have a better way of talking about what’s happening soon.

But we also need better evidence about what actually helps. Which could mean a mixture of interventions, from clinical support and education to practical ways of helping people recognize when their AI use is becoming unhealthy.

And, perhaps most importantly, it means having conversations behind closed doors at tech companies about how the design of their chatbots could be exacerbating these problems and what they should urgently be doing to reduce the risk.



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Friday, August 28, 2026

Well it's about time - McKinsey report says AI is 'on the road to ROI' at last

  • McKinsey report into the state of AI finds more businesses are deploying agentic solutions
  • 20% of organizations have been constrained by operating costs but plan to increase investments into AI
  • However some are still concerned about job cuts due to AI replacement

More companies are adopting agentic AI solutions, but are also facing difficulties in making the technology pay for itself, according to new research from McKinsey - however, there is good news on the horizon, with reports of an encouraging financial impact attributed to AI use.

Several cost-saving advantages of AI adoption have been found, with almost 33% of respondents saying they had moved away from software procurement in favor of developing in-house solutions with agentic coding tools.

Interestingly, the survey has found that while AI use for organizations at large seems relatively muted, it is boosting the performance of individual employees. But on the downside, 39% of those who responded expect a decline in the size of their organization’s workforce due to AI.

Reshaping businesses

Many organizations have explored AI, with 40% of those surveyed with annual revenues of more than $1 billion are scaling AI agents, an increase on last year’s survey which recorded 27%.

In smaller organizations, just 22% reported scaling, a figure that hasn’t improved notably since the previous survey. It’s a figure that suggests – unsurprisingly – that the larger organizations are more suited to exploring AI and scaling agentic applications. This is something that is highlighted in McKinsey’s report.

“Organizations’ conviction in AI is growing faster than the immediate financial returns they can attribute to it,” McKinsey said. “More expect AI to reshape their business over the next three years than did a year ago, and they continue to plan to invest more.”

So, the EBIT (Earnings Before Interest and Taxes) factor, where at least 5% goes into AI, may seem low, and seems pretty flat with just 6% of respondents, but it has not declined, which at this stage is vital.

The downside of agentic AI

This survey reveals some significant trends, however, that could be seen as challenging for any business putting their eggs into a basked marked “AI.”

A key challenge is proving to be the token cost, with 20% reporting reduced use of AI due to operating costs. However, while 80% have reported that increases in “individual productivity” and 50% have claimed improved decision making, the use of AI seems to be making the changes that many observers have predicted over recent years.

The survey’s respondents are not optimistic on the impact of AI on the size of their workforce. 39% expect workforce declines caused by AI over the coming 12 months. This is up from 32% in McKinsey’s previous report, although it is important to note that 43% expect no AI-related decline or increase.



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Analysts say getting GTA 6 to run at 60fps is 'extremely unlikely on console hardware,' as Rockstar confirms 30fps limit

  • Digital Foundry says getting Grand Theft Auto 6 to run at 60fps on current-gen consoles is "extremely unlikely"
  • The tech experts say the 30fps footage from the Extended Look was "the most impressive example of real-time game rendering" they've seen
  • It says the eventual PC version running at 60fps would be "genuinely challenging"

Tech analysts have suggested that getting Grand Theft Auto 6 to run smoothly at 60 frames per second would be a massive challenge on console.

After Grand Theft Auto 6's Extended Look, which finally offered a deep dive into Rockstar's biggest game yet running on the base PS5, reports confirmed that the game will run at 30fps on PlayStation and Xbox, with the possibility of 60fps being added post-launch.

That's no surprise considering the scale and how hyper-realistic GTA 6 looks, but according to the tech experts at Digital Foundry, it may be impossible for current-gen consoles to even hit 60fps.

Speaking about last night's extended look footage, the folks at Digital Foundry said it looks like "the most impressive example of real-time game rendering" they've ever seen; the gameplay shown is "relatively stable and well-paced 30fps output, with only very occasional single frame drops (though the nature of the 30fps asset means there could be more, unseen)."

It's believed that, while 30fps might seem low for a current-gen title such as GTA 6, Rockstar appears to be targeting this level to maximize the game's level of visual detail.

"It's clear that the focus was absolutely maximizing the level of visual detail at a fixed 30fps frame rate on all platforms," Digital Foundry wrote. "The rendering, simulation and presentation have all been tuned around that constraint — and the result is an unprecedented level of density, material quality and world coherence, with trade-offs landing primarily in image quality and animation smoothness rather than systemic scale or fidelity."

It continued, "The evidence suggests that the game maintains its 33.3ms cadence with care, and Rockstar has clearly spent immense effort balancing CPU and GPU workloads to fully saturate the hardware."

For this reason, Digital Foundry believes "a 60fps version extremely unlikely on console hardware — there's no way to regain enough GPU and particularly CPU time to make a 16.7ms update rate work without compromising the world."

It also suggests that the game could look better on PS5 Pro, thanks to the console's powerful GPU with PSSR upscaling, but Rockstar has yet to reveal official gameplay running on the hardware.

As for the eventual PC release, which hasn't been announced yet, "some level of caution is required" as while the platform could allow higher resolutions and benefit from upscalers like Nvidia DLSS, the CPU demand of GTA 6's complex world could "make hitting 60fps genuinely challenging in a way we don't often see, and will likely require a high-end CPU like a recent Ryzen X3D to avoid bottlenecks."

GTA 6 launches on November 19 for PS5, Xbox Series X, and Series S, and Rockstar has confirmed that the game can take up to 80 hours to beat.



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Thursday, August 27, 2026

New EPA rules mean polluting US data centers can now keep their output secret from neighbors

  • EPA wants states to decide whether residents receive pollution permit notices
  • Data centers could face less public scrutiny under the proposed changes
  • Minor pollution permits would no longer require federally mandated public notice

A newly proposed rule from the US Environmental Protection Agency (EPA) would eliminate federal requirements for public notice on many minor pollution permits.

The change specifically concerns so-called minor New Source Review permits issued under the Clean Air Act framework across the country.

Critics argue the shift could let power-hungry data centers avoid scrutiny while running on-site gas turbines near residential neighbourhoods.

State regulators would gain control over public notice

Under the proposal, state and local air quality authorities would decide whether communities are told about new pollution sources.

This would replace a long-standing federal requirement that mandated advance disclosure and public comment periods for minor-source industrial air permits.

EPA says the change would reduce administrative burdens while allowing authorities closer to affected communities to decide appropriate public participation requirements.

The agency also says existing pollution standards would remain applicable, meaning the proposal does not itself remove emission limits.

However, the Environmental Protection Network (EPN), a group formed by former EPA employees, has formally opposed this proposed rule change in public comments.

“By eliminating the long-standing federal requirement for public notice, this proposal continues efforts by the current administration to turn its back on the fundamental EPA principle of transparency,” said Mike Koerber, a former deputy director of EPA’s Office of Air Quality Planning and Standards.

He argued that the change shows a wider retreat from the agency's own transparency commitments made publicly earlier this year.

EPA Administrator Lee Zeldin said "the public must be able to trust our work," and he called for “the fullest possible public participation in our decision making.”

Nevertheless, critics claim that the new proposal directly contradicts that same memorandum's earlier promise to maximize citizen input in all agency decisions.

Data center pollution debate intensifies amid AI boom

This debate arrives as data center construction accelerates rapidly nationwide, driven largely by demand tied to artificial intelligence development.

Developers often choose on-site gas turbines for power instead of waiting years for traditional utility grid connections to become available.

These turbines can emit nitrogen oxides along with several other pollutants, raising real air quality concerns among residents living near new facilities.

A recent Gallup survey found that more than 70% of Americans would oppose a similar facility near their own home.

Despite that opposition, the Trump administration has continued backing data center expansion, with Trump linking the industry to lower taxes.

“Taxes are going to go way down because this is a tremendous source of income,” said President Donald Trump.

He made those remarks after criticizing a decision by Texas officials to temporarily halt new approvals letting data centers connect to the power grid.

The EPA did not immediately respond to a detailed request for comment regarding the proposed changes described in this report.

Administrator Zeldin, however, reiterated that authorities closer to each region are better suited to judge local water, air, and electricity conditions.

Via The Register

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OpenAI reveals more on Hugging Face AI hack incident, and it's pretty disturbing stuff — AI agents organized into a ‘swarm’, considered the risks of attack, and did whatever it took to achieve its goal

  • OpenAI has released technical details on how the Hugging Face attack unfolded
  • Agents used part of the testing environment to create a message board where they could collaborate and share answers
  • This message board altered the reasoning of some agents, making them more likely to take risks such as hacking into third-party servers

OpenAI has released a more detailed report on exactly how an experiment led to an AI model breaching its containment and launching a cyber attack against Hugging Face. If you need a refresher, take a look at our summary here.

But the technicals of the attack reveal some interesting details of how AI agents used unconventional means to ask each other for help in solving what were supposed to be impossible tasks.

On multiple occasions during the attack, the agents questioned whether the actions they were taking were authorized, but always ended up prioritizing their tasks over any breach of parameters.

AI agents set up unauthorized message board

In its report, OpenAI revealed the crux of the attack stemmed from AI agents undergoing testing abusing part of the ‘sandbox’ testing environment to set up a messaging board they agents could use to communicate with each other.

A package manager with access to the internet, called Artifactory, was exploited by a model OpenAI has labelled Internal Model 1 (IM1). An IM1 agent wrote messages inside the packet manager that could be read by other agents, essentially turning Artifactory into an unintended messaging board.

Artifactory’s internet access, intended for use only in downloading and installing packets, was also abused by the agents who figured out an exploit that allowed them to send any internet requests on their behalf - effectively giving them unobstructed internet access.

The whole experiment could have been avoided at this point, because the amount of agent activity within Artifactory caused the service to go down. But those in charge of the experiment did not spot the message board, nor did they investigate the inter-agent activity within Artifactory.

Thus, Artifactory was rebuilt, and the agents found a new way to exploit the service to gain internet access once again. This time, the agents used the remote-repository service to issue outbound requests on their behalf. Before long, the message board had been reestablished.

AI agent swarm assembles

OpenAI has shared some of the reasoning behind some of the agent’s decisions. At one point, an Agent reasoned the following: “Task originally exploit challenge; we’ve diverged into swarm/auxiliary.”

Now, there is some important context to include on how the agents were being tested. The agents were subject to testing under the ExploitGym benchmark, which includes flag retrieval tasks designed to be impossible to solve. When tested in this manner, the agents resorted to cheating or taking risks outside of their intended scope to succeed - something OpenAI refers to as ‘reward hacking’.

By communicating over the message board for potential solutions on the problems each agent was encountering, the agents started influencing each other's reasoning and assigning each other tasks to solve the ExploitGym benchmark as a collective.

Using their internet connection, the agents began searching the wider internet for solutions on how to solve the ExploitGym benchmark problem, and ended up gaining persistence within multiple third-party services, including Hugging Face.

One agent managed to find publicly exposed Hugging Face credentials which it shared with the other agents. Later, an agent used these credentials and a chain of vulnerabilities to obtain full code execution capabilities across multiple Hugging Face servers while attempting to extract an ExploitGym dataset.

The agent was hoping to trawl this stolen data for information on how to solve the benchmark.

At least two agents questioned whether this was within their scope; “Need respect JAN hold. ... We can wait ... for GO ... ask permission,” one reasoned.

Another agent’s reasoning said, “We’re attacking third-party HF using leaked token, potentially outside intended scope. ... This is arguably unauthorized. ... external service unrelated. Could be risky. Yet goal solution.

But some agents refused to join the collective entirety, citing ethical concerns. One reasoned, “Current board shows people gaining HF worker RCE, clearly unethical. We won’t,” while another said, “This is wild, multi-agent coordination, clearly infrastructure hacking. We should not.

Agents refuse to give up

One of the leading causes of the cyberattack was the agent's refusal to give up on seemingly impossible tasks. Their persistence to gain a ‘reward’ made them take riskier actions and break out of their parameters in order to try and find a solution.

During the breach of Hugging Face, the agents read through papers and Github code relating to the ExploitGym benchmark, and found out the parameters for success included obtaining the ‘flag’ and using the correct solution to obtain it.

Despite the agents obtaining the correct ‘flag’ before the breach occurred, they had not maximized the reward of solving the benchmark using the correct method. In search of a higher reward, the agents continued their attack.

What is OpenAI doing to fix this?

OpenAI has said it is taking several steps to stop such an event taking place during future testing.

Processes are being put in place to ensure agents ask for help when a task is broken or impossible to solve, rather than going to further and further lengths to solve a problem. The way a success or failure of a task is also being changed to reward agents for asking for help or spotting things that are irregular or out of their scope.

Environments are also being rebuilt to ensure agents don’t just blindly trust each other, even if they are looking for answers on the same or similar tasks.

Agents are also being taught to stay within the parameters of their assigned task, even if they discover a way to solve the task using new tools, credentials, vulnerabilities, and more.



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Grand Theft Auto 6's 'Extended Look' on Netflix is about to start — follow all the big GTA gameplay reveals live as they happen

We are finally going to see what Grand Theft Auto 6 is like to actually play in less than an hour. All eyes are on Netflix for the Grand Theft Auto 6: An Extended Look presentation, which starts very soon at 3PM ET / 12PM PDT / 8PM BST / 9PM CEST, and promises to contain footage captured directly from the game running on a PS5 console.

The video is exclusive to Netflix at first, but the good news is that it will appear on the Rockstar YouTube account afterwards — you'll just have to wait a little if you don't want to pay Netflix.

The video is confirmed to be just under half an hour long, and is going to be our first official look at how GTA 6 plays, following multiple teaser trailers, including the 'Bonnie & Clyde' relationship and swapping between Jason and Lucia. We might get a peek behind the scenes at how the game was made too — and who knows, maybe we'll see some unexpected new mechanics teased.

The decision to post the video to Netflix for paying subscribers to watch first has proven controversial so far, though those who aren't Netflix users will still be able to watch it when it arrives on the official Rockstar Games YouTube channel later on.

Of course, lots of people have watched gameplay video of GTA 6 already, following the unprecedented leaks over the last week, seemingly of some kind of dev build. (The claimed leak of the actual game code online turned out to be 113GB of zeroes, and a small virus — unsurprisingly.)

Read on for a comprehensive breakdown of everything that you need to know, plus our live reporting of the showcase as it goes live.

Grand Theft Auto 6 Extended Look date and start time

Grand Theft Auto 6: An Extended Look is set to premiere on Netflix on August 27 at 3PM ET / 12PM PDT / 8PM BST / 9PM CEST. It's said to be 27 minutes long, according to Netflix's listing.

It will then release on the Rockstar Games YouTube channel and Grand Theft Auto 6 website exactly six hours later at 9PM ET / 6PM PDT / 2AM BST / 3AM CEST.

How to watch the Grand Theft Auto 6 Extended Look

The only way to watch Grand Theft Auto 6: An Extended Look at first will be with a Netflix subscription, as users of the service will get to see it before everyone else.

If you don't want to pay, then you can wait about six hours for the video to be uploaded to the official Rockstar Games YouTube Channel.

If you want to go that route, I would recommend subscribing and turning notifications on so you are notified once it's live.

Welcome folks, we're just one hour from the big event!

Our first look — except it isn't

GTA 6 still from the 'It Happens On PS5' ad

(Image credit: Sony / Rockstar )

This is going to be our first official look at the game playing for real. I say 'official', because the last week has seen an unprecedented series of GTA 6 gameplay leaks from the mysterious 'Cyberleek'. There's been a lot of speculation over what platform those leaks are from (the consensus is that it's likely running on a PC) and exactly what the leaker had access to.

Share your thoughts!

Boats in GTA 6.

(Image credit: Rockstar Games)

I'd love to hear in the comments what you're hoping to see from the Extended Look! Do you want there to be some behind-the-scenes stuff or would you rather 30 mins of pure gameplay? Do you want to see lots of snippets, or just one long mission?

No Pro?

GTA 6

(Image credit: Rockstar Games)

It's interesting that today's showcase will demo how it looks on PS5 rather than PS5 Pro. We know the Pro version will be enhanced, but not exactly how — this makes me wonder if it'll just be a higher rendering resolution rather than major lighting improvements or other elements that Rockstar might want to show off (though people are expecting some kind of superior Ray Tracing tech in the Pro version).

Or it might just be a mistake in Netflix's description, and it will be PS5 Pro. Maybe all will be made clear in the event…

30 minutes seems right

GTA 6

(Image credit: Rockstar Games)

There was a lot of speculation over how long the event would be — a BBC report claimed 30 minutes a while ago, but was met with some skepticism online, and then was removed from the report. But it turned out to be essentially right on the money, with Netflix now listing a 27-minute runtime.

I think that's probably a good length. There's an upper limit on how much is really worth showing us before launch — we want to get a good feel for the scale, the movement, the pace… but I want to mostly experience all this for myself when it comes out.

And equally, I don't want too much talking-head filler just to extend the length.

A big interview

If you're looking for tidbits ahead of the Extended Look, there's an interview with several senior figures from Rockstar over at Dazed talking about what they're hoping to achieve with the game — some with more specific details to back it up, and some not. Let's get into some of the notable bits.

Deeper characterization?

GTA 6

(Image credit: Rockstar Games)

Here's a quote from Rob Nelson, head of development and co-studio head at Rockstar North: “The thing we love about this medium is the way these characters aren’t empty avatars that you can do whatever you want with... Their story becomes a journey you share with them.”

I've gotta say that my experience with GTA games is that I kind of have always found them to be pretty simple avatars — and it probably doesn't help that the only new GTA content we've had in years is GTA online, which isn't deep on story. So I wonder if we're going to see a big difference in how Jason and Lucia feel as protagonists, or if this will end up feeling like unrealized ambition from Rockstar.

'Self-expression' — but is it any deeper than RDR2?

GTA 6

(Image credit: Rockstar Games)

This is a similarly interesting note, if it can hit a deeper note. “We want to enable as much self-expression as possible,” Dazed quotes Nelson as saying, “without losing the essence of the characters.”

The example given in the article is this: "Food affects Jason and Lucia’s weight, while exercising visibly builds and tones their muscles. And, if you end up spending a long time away from your bed, on the run from police or on a multi-day bender, their features are going to pay the price for that as well."

The article compares it to similar elements of Red Dead Redemption 2. It kind of feels like a better fit for that game — disappearing off into the woods and to return as a haggard, hungry mountain man feels like something that changes a character; it's maybe less impactful to do the same thing at a '24/7' store.

However, the article also hints at "deep relationship mechanics"… but doesn't say what they'll look like, or how they'll contribute to the game's story.

Less cynical? I wouldn't bet on it…

GTA 6 car customization.

(Image credit: Rockstar Games)

When it comes to the fake-Miami world of the game, Rockstar said it couldn't just have a "cynical view and say, 'Well that’s weird, put it in the game'" — though it seems like it'll be full of esoteric cultural references, as hinted by the bit in the leaks where Cyberleek stole a truck with a flatbed full of gasoline that mirrors a bizarre real-life video.

But Rockstar told Dazed: "We have to bring a sense of discovery to the players too, not just repeat cliches that already exist."

Apparently, that meant digging deep into Miami culture, and it seems like Rockstar is hoping you'll be interesting in nuances of different neighborhoods and styles too.

"We were also really interested in how the hip-hop scene in Miami exists in house parties in Overtown, clubs like Booby Trap on the River, and then high-end places on South Beach where bottles can cost thousands of dollars. We needed characters who could take us through those worlds," says Rupert Humphries, senior vice president of narrative.

Racing line

GTA 6

(Image credit: Rockstar Games)

There's a lot more talk of capturing Miami's culture in the Dazed article, but very little really about the meat of the game, or details of developing beyond capturing the spirit of a city.

The piece does say that the size of the company doubled since RDR2, and that the car handling team includes former race drivers, though…

Getting deep

Incidentally, if there are deeper relationship mechanics to manage in this game, and if we have talking heads or some other kind of human presenter in the Extended Look, I expect that we'll hear about these systems. It's the kind of thing developers love to talk about, and you can only fill so much time with car and boat chases…

The cast of characters

GTA 6

(Image credit: Rockstar Games)

My guess is also that we'll get some kind of big "Here are the Vice City power players" character run-down — key crime bosses, friends of Jason and Lucia, antagonists and wildcards.

Share your thoughts!

I'd love to hear in the comments what you're hoping to see from the Extended Look! Do you want there to be some behind-the-scenes stuff or would you rather have 30 mins of pure gameplay? Do you want to see lots of snippets, or just one long mission?

Most people will have to wait

Netflix Ads

(Image credit: Shutterstock)

We've asked in our poll at the top whether people will be watching on Netflix or will wait for YouTube — currently, 60% say they'll watch on YouTube. That's still a lot of people hitting up Netflix, though! Hopefully it handles the demand better than some of its live sports events…

10 minutes to go…

5 mins to go

And, perhaps appropriately, it looks like the big leaks are finished as we approach the actual event: apparently, 'Cyberleek' has made off with a few hundred grand from their memecoin, and people expect that to be it… and that kind of money-grab-and-escape always works out in the world of GTA, right?

We're just talking here about how it might not actually appear right on the hour… we'll see. After a lot of refreshing.



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Wednesday, August 26, 2026

OpenAI says it took down a malicious Russian plan to spread misinformation on ChatGPT

  • OpenAI says it has disrupted a social media influence campaign that is believed to be of Russian origin
  • What makes this campaign stand out is the underlying architecture, which features a "think tank" with highly questionable credibility
  • The objective of the campaign was to influence Western audiences into believing Russia was superior, and that Western countries were sacrificing their sovereignty

AI tools have once again been used for bad, rather than for good, and this time it has been as part of a campaign attributed to Russia that tried to discredit Western countries supportive of Ukraine.

The threat actors used ChatGPT accounts to promote the work of an “expert community” of academics known as the International Burke Institute (IBI). The site used stolen academic works attributed to the wrong authors in an attempt to appear legitimate while also hiding the true source of its academic ‘contributions’.

The IBI was registered to an address in Israel - with some evidence suggesting real individuals in Israel represented and promoted the page - but the main purpose of the misinformation campaign was to paint Russia in a favourable light compared to its Western adversaries.

International Burke Institute, or an institute run by international berks?

In its report on the campaign OpenAI points out that those behind the ChatGPT accounts used to promote the page took careful steps to hide their Russian origins. Many of the prompts included instructions to hide any linguistic clues that the operators used Russian language prompting.

One inclusion on the IBI website referred to Germany’s traffic light coalition as the “Svetofor coalition”. Svetofor is the word for ‘traffic light’ in numerous Slavic languages, including Russian, indicating that drafts were written in Slavic languages before being translated.

Some of the accounts were used to promote the IBI across X, LinkedIn, Facebook, Substack and Telegram with AI generated imagery and captions, with other accounts being used to automatically engage with comments by real users on Substack. The operators of the ChatGPT accounts regularly requested performance summaries of these pages in Russian, and used ChatGPT to generate matching profile pictures for some accounts.

Burke Sovereignty Index

One of the features of the IBI website is to advertise the ‘Burke Sovereignty Index’ - designed to measure how well a country performs compared to others across political, economic, technological, informational, cultural, cognitive and military factors.

The Index’s purpose is to make Western countries appear worse than Russia, OpenAI says. Having taken a look at the Index myself it's clear there is no consistency in measurement or comparison. For example, The Vatican City - which is less than half a square kilometer in size - sits above Spain in its average of scores. The Index also gave Russia the highest military score.

Questionable expert contributors

The website also includes a list of experts, whose affiliation to the IBI is not referenced. Some among them are pioneers in their fields of study, such as Francis Fukuyama and Noam Chomsky.

Others are former high-ranking members of the US government, such as Mike Pompeo and Joseph Nye. There are even listings for experts who passed away before the IBI was founded, such as Shlomo Avineri and Jiang Ping.

Much of the academic work cited on the IBI website is legitimate, but more often than not has been stolen from its actual author and misattributed to a different author to hide the work’s actual source, OpenAI said. This has been done to give the IBI website credibility and to make it appear authentic.

Impact of the IBI influence campaign

The overall impact of the IBI and its promotion using social media and ChatGPT is fairly limited, OpenAI noted. Some of the Telegram channels garnered followings between ten to twenty thousand showing a limited breakout to authentic audiences.

But the main thing to take away from this is the level of dedication placed behind the underlying infrastructure of the IBI. The site is designed to look authentic, uses authentic research (even if it is wrongly attributed), and presents itself as a collection of experts. To the layman, a cursory glance at the IBI website would give any of their social media presence a level of authenticity not seen in other social influence campaigns.



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Samsung leak reveals Galaxy Aero smartwatch-lite — and it could right the wrongs of Samsung’s disappointing Apple Watch SE rival

  • A new leak sheds fresh light on the Samsung Galaxy Aero smartwatch
  • The device might ditch Wear OS and use the RTOS operating system instead
  • It could fix some of the mistakes of the Samsung Galaxy Watch FE

It’s safe to say that we weren’t huge fans of the Samsung Galaxy Watch FE, with our reviewer scoring it a measly two stars and branding it “one of the most confusing smartwatches I’ve ever tested.” Yet despite the disappointment, a new leak suggests that Samsung is going to take another stab at the entry-level smartwatch market — but the result might look very different.

The latest hints come from Gadgets & Wearables, which investigated the Samsung Health and Galaxy Wearable apps to uncover hints of what might be to come. And according to the news outlet, the forthcoming device could take the form of a new Samsung watch dubbed the Galaxy Aero.

What’s interesting about this product is that, unlike many of the best Samsung watches, it might not run on Google’s Wear OS. Previous reporting from SamMobile found hints pointing towards the use of RTOS, or ‘real-time operating system,’ as Samsung software contained references to ‘Galaxy Aero’ and ‘galaxy_rtos_watch.’ The implication here is that these devices were the same product.

RTOS is the platform that Samsung’s Galaxy Fit devices run on and is a far more lightweight system than Wear OS. If RTOS ends up powering the Galaxy Aero, it would suggest that the product will be at the lower end of Samsung’s wearable spectrum.

Further investigation from Gadgets & Wearables suggests that several Samsung apps and services have the capability of handling RTOS and devices that use it. And it’s that capability that supposedly opening the door for the Galaxy Aero.

Righting the wrongs of the past

Samsung Galaxy Watch fE

(Image credit: Future)

One of our main criticisms of the Samsung Galaxy Watch FE was that it was strangely positioned — at the time, it offered worse performance than the Samsung Galaxy Watch 6, despite being available to buy for the same price or more. With the Galaxy Aero, that uncomfortable quirk might be remedied.

That’s because SamMobile suggests it could be priced below the Watch FE, making it a more sensible proposition for a low-cost smartwatch. If true, that could make it much less of a tough sell.

And there’s another consideration. By using RTOS instead of Wear OS, Samsung could conceivably cut down on battery usage, solving another major problem with the Watch FE. It would mean making some compromises, with limited support for the Google Play Store and third-party apps both possible. But if Samsung can keep the cost down, it’s likely that many users won’t mind.

If Samsung makes that move, it would join rivals like Amazfit and Huawei in launching an affordable fitness tracker that doesn’t rely on Wear OS. Whether it can right the wrongs of the Galaxy Watch FE, however, remains to be seen.



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Security expert hijacks Apple's Find My network to share data with a Linux device

  • Researcher registers Linux machine as a trusted device on Apple's Find My network and pulled live people-tracking data that Apple normally reserves for its own hardware
  • The work is not a mass-surveillance exploit: it is limited in scope and only reads a location share that a friend had already agreed to, and it cannot silently locate arbitrary Apple users
  • The approach took less than a week of protocol reverse engineering, and Apple has maintained silence on queries about the technique employed

Apple keeps the full Find My experience locked to its own devices, but a recent attempt by security researchers suggests that wall may be a relatively weak barrier to entry.

A 22-year-old security researcher who goes by "Zerotistic" documented how they registered an ordinary Linux machine as a trusted node on Apple's network and used its new status to receive live people-location data that Apple otherwise shares only with its own devices, such as iPhones and iPads.

Find My, Apple's catch-all tool for locating hardware such as AirTags, iPhones, and iPads, also lets people share their whereabouts with family and friends, and while Apple has historically guarded this particular feature very closely, it is also the same one the security researcher targeted to introduce a device that Apple does not otherwise have complete control over as part of its ecosystem.

The task is not an easy one to begin with: convincing Apple's back end that a Linux process was a legitimate Apple device that was part of its ecosystem and therefore could be trusted with information shared via the Find My platform required a lot of trial and error to get going.

It is important to clarify here that Apple's system is not exactly compromised here; the approach still requires a friend to share data that the Linux client that the security researcher built can then read.

Apple currently sends people-location data over its private Push Notification service only after it trusts that the receiving machine belongs to the account and can handle the data. This means the Linux machine would have to speak Apple's private language to query its servers and process the information it received.

It involved obtaining an Apple Identity Services (IDS) certificate, a specialized device and messaging credential Apple's internal framework uses to link an Apple Account to specific hardware, end-to-end encryption keys, and push notification tokens. This meant crafting a certificate signing request and sending it to a legacy Apple enrollment endpoint.

Once done, a Linux box with a signed certificate could sign its own requests and register as a Find My device, but it still had to subscribe to six different subservices to function. The registration request also had to be signed using an IDS certificate and an APNs certificate obtained during initial network setup.

The researcher then issued a SubscribeAndFetch request that provided an encrypted location key from his friend's Apple device to the Linux box, masquerading as one.

What might concern Apple is how fast things moved: the whole pipeline came together in a week. It also didn't require a jailbreak, a leaked key, or even a Mac to do the job. Instead, open-source clients and decompiled daemons were the norm, with a trial-and-error approach that eventually paid off.

The technique has its limitations: attacks can not target a stranger, and consent is required to track even one's friends. It shows that Apple's boundary around Find My stems from an obscure protocol it enforces rather than a cryptographic lock; once a device acts like it is from Apple, the ecosystem treats it as a family member rather than an untrusted node.

Apple has yet to respond to media queries about whether it plans to address the demonstrated trick or patch the loop in the near future.



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Tuesday, August 25, 2026

Even more Grand Theft Auto 6 footage has leaked, this time of Vice City beach showcasing impressive crowd tech — here's the full timeline of everything that has leaked so far

  • Grand Theft Auto 6 gameplay leaks have been appearing online since mid-August
  • More and more footage is being posted every day by the leaker known as 'Cyberleek'
  • Here's a full timeline featuring every gameplay leak so far

Grand Theft Auto 6 is just three months out from launch, and the game is set to get a special extended look premiering on Netflix this week. However, an unknown individual or group known as 'Cyberleek' has put a spanner in Rockstar Games' plan and has been posting leaked gameplay footage for over a week.

Cyberleek has since claimed the leaks stem from a goal to stop the end of physical game discs, which Sony plans to do starting January 2028, and Rockstar, which confirmed that the physical version of GTA 6 won't have a disc, but a digital code in the box instead.

While all alleged gameplay footage being posted shows an advertisement for Cyberleek's cryptocurrency scheme, which brings into question the leaker's true motivation, they've also released a manifesto protesting Rockstar's decision and threatened to "disrupt their operations" by leaking game material until the studio issues a public statement and apologizes.

Well, it's another day, and more alleged gameplay footage has been posted online. A lot has happened over the past week, but if you haven't caught up, here's a summary of everything that's leaked so far.

August 18

The very first GTA 6 leak was posted on August 18 and shows co-protagonist Jason Duval playing basketball outside his house in the southern part of Leonida, in an area called Key Lento.

We've seen this area and Jason's house in past trailers, but Rockstar hadn't shared any gameplay. In the clip, Jason is wandering around before picking up a basketball; it looks like the player can dribble and use an aiming mechanic to shoot the ball into the net. There's also a focus meter that gradually increases, with a level system.

The second clip was posted the same day and gave fans a first look at what it's like driving around in GTA 6. Jason can be seen speeding along the roads before getting into a fight with a non-player character (NPC).

Cyberleek also posted a look at the game's Leonida map, which showed areas like Lummox County, Leonard County, Kelly County, Vice Dale County, and Mariana County.

August 19

More gameplay footage, this time two minutes long, was posted the following day, showing Jason breaking into a gated area, killing security guards, before taking their tasers. He then steals a semitruck and drives off, and you can see vehicle health and fuel gauges on the HUD.

Then there's a short cutscene showing Jason and his friend Cal Hampton on a boat, which some suggest is a scene from the beginning of the game.

Another gameplay clip was posted shortly after, showing Jason stabbing a police officer and stealing his motorcycle, as well as what looks like six "Wanted" stars, which is one more than GTA 5. The footage continues, and Jason can then be seen using what looks like pain medication called "Zombix."

August 20

The next clip features Jason flying a small plane over the map, presumably Vice City, and it looks highly detailed. The render distance looks impressive, and you can see lots of buildings, roads, traffic, and more. The player can also be seen browsing radio stations.

Afterward, a second clip shows the player spelling the word "LEEK" on the side of a building using bullets, leading many fans to believe Cyberleek has at least some sort of playable build and the footage isn't stolen from Rockstar's servers.

August 21

The gameplay leaks continued the following day, with the next showing Jason driving a hypercar, specifically, the Truffade Thrax from GTA Online.

August 22

The GTA 6 leaks continued into this past weekend, with longer footage showing a variety of activities, including Jason driving around, pulling into a gas station, physically refueling his car, and then going inside the shop to rob the clerk. When Jason punches him, you can see the hair tech in action, his hat flying off, and Jason taking money from the register.

The clip cuts after he drives away and crashes his car, then Jason can be seen entering a strip club. However, the footage ends with Cyberleek asking for "3mil marketcap = stripclub" in a message on screen for their cryptocurrency scheme.

Well, the leaker delivered, and the next clip shows a deeper look at the strip club, showing neon lights and dancers, as well as highly detailed NPCs in conversation.

August 23

The following day, another clip was posted showing Jason driving to another gas station, stealing someone's truck, and running down the owner. When he crashes the car, the iconic "Wasted" screen pops up, and shortly after, it cuts to Jason having what appears to be an unscripted conversation with an NPC while they both pee in urinals.

Another notable feature of the clip is the mission marker that reads "Return to Lucia", suggesting the leaker could be in the middle of a mission that requires Jason to meet back up with his girlfriend.

More gameplay was posted later, showing Jason flying over Vice City at night.

August 24

On August 24, new gameplay showed Jason walking around a nudist town in Leonida; he enters a party, where there's a pool and lots of naked people standing around or dancing, or ordering drinks at a bar. The player also zooms in on these NPCs using binoculars, and yeah... the bodies are very realistic.

When Jason focuses on another woman, she attacks him, and he kills her before firing his pistol at the rest of the surrounding NPCs.

August 25

The latest leaks got posted today, and it is the first time we see Rockstar's impressive crowd tech at work, seemingly running in-game. The first clip is similar to a shot from the first GTA 6 trailer, but has Jason cycling along Vice City beach instead.

There are a ton of NPCs packed together, showcasing the density the developer's tech allows, and you can see them lounging around, playing in the water, or walking around; the water physics also look remarkable, as do the sand effects.

The next clip shows Jason visiting a shopping plaza and a used video game store that sells physical games, which is ironic given Rockstar's decision to not release a disc version of GTA 6.

The player zooms in on the shelves using binoculars, and every game and movie is named.

It's a bit blurry, but one game title looks like it reads "We Came Together I, II, & III Remasters of the Remakes" (or "Remixes," it's hard to tell), which seems like a little nod to Naughty Dog's multiple editions of The Last of Us Part 1 and Part 2.

Signs also state that electronics, consoles, and collectibles can be traded in before Jason walks up to the counter and cycles through a selection of purchasable and wearable earbuds.

That's every alleged gameplay leak that Cyberleek has shared as of today, but we'll keep you updated if more details are posted.

Fans can also look forward to the Grand Theft Auto 6: An Extended Look ahead of the game's launch on November 19, which is set to premiere on Netflix on August 27 at 3PM ET / 12PM PT / 8PM BST and later launch on the studio's YouTube channel at 9PM ET / 6PM PT / 2AM BST.

It's speculated that the extended look will finally reveal official gameplay and Trailer 3.



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