Sunday, September 27, 2026

Flsun T1 3D printer review

Unlike most 3D printers available today, the FLSUN T1 arrived in a relatively flat box, which was in stark contrast to the tall machine in the images. However, after about an hour of building, sipping coffee and double-checking, the machine was ready to go. Nothing too tricky on the construction side, though I needed to double-check the screws after the first few runs to fix some print quality issues.

Once the machine was complete and I stepped back, the T1 was instantly impressive and stood out from the other desktop 3D printers in the workshop. While Cartesian bed-slingers and increasingly CoreXY machines dominate the market, the T1 uses a Delta mechanism, with its print head suspended between three rapidly moving arms above a circular build platform. Prusa Research is one of the few other mainstream companies to still produce a printer of this style, but that model is aimed at the pro market with a price tag to match.

These delta machines are unusual-looking, but they offer a major speed advantage. Flsun quotes a maximum print speed of 1,000mm/s and an acceleration of 30,000mm/s², which, on paper, at least puts the T1 among the fastest machines I’ve tested.

However, what surprised me most wasn’t the speed. After careful assembly and adjustment, the T1 produced some of the most dimensionally accurate prints I’ve seen from a machine at this price level.

There are compromises, most notably noise, single-filament printing and a more involved setup process. For some, this is unlikely to be the best 3D printer - unless speed is the aim of the game. For rapid prototyping and functional printing, there’s plenty here to like.

FLSUN T1 3D Printer: Design

FLSUN T1

(Image credit: Alastair Jennings)

Unusually for a modern 3D printer, the Flsun T1 arrives essentially flat-packed, so my first job before starting the test was to assemble it, and having seen these machines in action and reviewed a couple of TriLab (now Prusa) deltas in the past, I didn’t fancy my chances.

I’ve built plenty of printers over the years, although mostly Cartesian and, more recently, CoreXY models. While I initially thought the complexity of the Delta would make construction difficult, in reality it was straightforward.

Actually assembling this Delta machine was deceptively straightforward because most of the complicated mechanical elements arrive pre-assembled. It’s largely a matter of fitting panels, securing components and installing the top.

FLSUN T1

(Image credit: Alastair Jennings)

However, my first prints didn’t quite meet my expectations; they weren’t bad, but they weren’t good either. They all had minor surface imperfections, even though the machine appeared correctly assembled.

If I hadn't tested the Flsun S1 a while ago, I might have dismissed the imperfections; after all, this isn’t an overly expensive machine given the build area. After checking the mechanism again and tightening a grub screw around the suspended head, print quality immediately improved.

The design itself is striking, with the print head hanging between three articulated arms, giving the machine a futuristic appearance. While Flsun makes a wide range of Delta machines, the T1 offers an enclosed heated chamber and even a filament spool holder, which, while not sophisticated, it sits inside the machine, helping keep the filament moisture-free. Essentially, the reel is suspended from a metal rod above the print head. It looks crude, but it worked perfectly throughout testing.

At 436 x 490mm, the footprint is reasonable considering the build volume, although its substantial 836mm height means you’ll need plenty of vertical space.

FLSUN T1 3D Printer: Features

FLSUN T1

(Image credit: Alastair Jennings)

The Flsun T1's headline feature is its Delta mechanism. While traditional Cartesian printers move components independently along X, Y and Z axes, and CoreXY printers use a belt-driven arrangement to move the print head rapidly across a fixed plane, a Delta printer uses three vertical towers and articulated arms to control the position of its suspended print head. Visually, while a Cartesian and a CoreXY can look very similar, the Delta's inverted tripod design instantly highlights that it's something different.

While all 3D printers are fascinating to watch, the Delta system is even more so, and even as you see the print build, you can’t help but think that this system and the design in its complexity are impossible, yet it works. Even after years of using 3D printers, there’s still something slightly alien about seeing three arms rapidly coordinating their movement to position a nozzle accurately above the build plate.

The major advantage of this design is speed, although how or why it works so well is beyond me. Flsun quotes a maximum print speed of 1,000mm/s, with acceleration reaching 30,000mm/s², even with the latest CORE XY machines, those figures are difficult to match.

However, as I’ve seen in the past, fast movement is only useful if the extrusion system can keep pace, and as I found out with the larger S1, FLSUN has once again equipped the T1 with a powerful, if noisy cooling system, cooling system; I’ve also noted that they now sell a silencer kit. The tool head's dual-gear direct-drive extruder offers a quoted extrusion force of up to 78N, while the 300°C hotend has a maximum volumetric flow rate of 90mm³/s.

Throughout testing, filament delivery was remarkably reliable for a machine of this speed, with plenty of flexibility in the software settings. The spool’s position directly above the tool head meant that the filament follows a relatively straightforward path into the extruder, with fewer bends than on many conventional machines. During the test, I didn’t experience many filament-feed issues, and I ended up having quite a bit of faith in the system feeding older, and increasingly brittle PLA that would have jammed up other printers.

Cooling is a major part of this machine's success, and it’s especially important when you’re depositing material at this sort of speed. The T1 uses a CPAP high-pressure turbo fan rated at 30,000rpm. It’s effective, but it’s also extremely loud; when it starts running at speed, you’ll know about it.

In fact, one of the first useful prints suggested for the machine is a silencer that fits over the exhaust. It’s worth printing because it noticeably reduces the noise, although the T1 still isn’t a printer I’d particularly want operating beside my desk all day; as mentioned earlier, a silencer kit is now available.

Once constructed, the machine is fully enclosed, which helps both safety and material compatibility. Flsun specifies a chamber temperature of up to 50°C, while the bed can reach 110°C. Combined with the 300°C hotend, that gives the T1 enough thermal capability for materials beyond basic PLA, although out of the box it comes with only a brass nozzle.

The supplied 0.4mm nozzle is brass, so abrasive materials aren’t advisable with the standard hardware. At the time of testing, the Flsun website didn’t list an obvious official hardened-nozzle upgrade, although the E3D-style nozzle arrangement may open the door to third-party alternatives; obviously, check compatibility before fitting one.

During testing, I successfully printed PLA, PETG, ABS, and ASA with consistently good results.

Specs

Print Technology: FDM Delta
Build Area: Ø260 x 330mm
Minimum Layer Resolution: 0.1mm recommended
Maximum Layer Resolution: 0.35mm recommended
Dimensions: 436 x 490 x 836mm
Weight: 18.44kg
Bed: Heated, 110°C maximum
Print Surface: Textured PEI print plate
Software: FLSUN Slicer / compatible third-party slicers
Materials: PLA, PETG, TPU, PVA, PET, ABS, ASA, PA, PC and others
Print Speed: Up to 1,000mm/s; 30,000mm/s² maximum acceleration

As you’d expect, the machine offers automatic bed levelling, vibration compensation, and input shaping, along with filament detection and power-loss recovery.

A 1080p camera enables remote monitoring and time-lapse capture. It doesn’t provide the sophisticated AI print-failure detection increasingly found on the latest premium machines, but during testing it connected reliably and provided a clear remote view of the print.

The 4.3-inch colour touchscreen is simple but excellent, with an interface that follows the same general approach as the company's larger machines.

Perhaps the most impressive specification, however, is the build volume. The circular platform offers Ø260mm of horizontal space combined with an impressive 330mm Z height. That’s a substantial printable area for a machine with such a modest footprint.

FLSUN T1 3D Printer: Performance

FLSUN T1

(Image credit: Alastair Jennings)

Getting started took some thought and about an hour to fully unbox and assemble. It’s been a while since I last put this much effort into building a machine, but for the most part the instructions were well documented and shouldn’t be beyond most people. The one point is that you do need to build, double-check, print and then re-check.

The point is that this machine is all about speed, so any small movement in the joints, frame, or anywhere else will be amplified in the print. The more time you put into the construction and pre-flight checks, the better this machine will be. When I first finished construction and ran a test print, the results were good but not quite what I expected.

Minor surface imperfections suggested something wasn’t quite right, and another inspection revealed a grub screw around the Delta mechanism that needed tightening; once that was done, the machine's speed and print quality suddenly took a leap forward.

FLSUN T1

(Image credit: Alastair Jennings)

Speed was the first feature I tested, and as the first 3D Benchy rapidly appeared on the print bed, it was obvious why these Delta machines still exist. If you need to print stuff quickly, then a Delta’s what you need.

Speed isn’t all; the Flsun T1 also impressed with print quality and dimensional accuracy, and as you notch down that speed, the accuracy of the prints, which was already good, improved further.

FLSUN T1 3D Printer: Print quality

Dimensional accuracy - score of 4

Target 25: X: 24.87mm / 0.13mm Error | Y: 25.00mm / 0.00mm Error
Target 20: X: 19.89mm / 0.11mm Error | Y: 19.97mm / 0.03mm Error
Target 15: X: 14.86mm / 0.14mm Error | Y: 14.92mm / 0.08mm Error
Target 10: X: 9.87mm / 0.13mm Error | Y: 9.86mm / 0.14mm Error
Target 5: X: 4.75mm / 0.25mm Error | Y: 4.72mm / 0.28mm Error

X Error Average = 0.16mm
Y Error Average = 0.106mm
X&Y Error Average = 0.133mm

Fine Flow Control - score of 5
Fine Negative Features - score of 5
Overhangs - score of 5
Bridging - score of 5
XY resonance - score of 2.5
Z-axis alignment - score of 2.5

Adding up the totals gives a final score of 29 out of 30.

Those numbers were reflected in real-world use. Circular features in the dimensional test appeared remarkably clean with little visually apparent ovaling, while separately printed components fitted together snugly.

More importantly, models designed in CAD generally translated directly into usable physical parts without repeatedly adjusting dimensions to compensate for printer inaccuracies.

That makes the T1 particularly useful for prototyping and functional printing. It’s not simply fast; it can produce accurate parts quickly, which is a far more meaningful advantage.

FLSUN T1 3D Printer: Final verdict

FLSUN T1

(Image credit: Alastair Jennings)

The Flsun T1 shows exactly why Delta 3D printers still have a place alongside increasingly sophisticated CoreXY machines. It’s extraordinarily fast, visually distinctive and, once properly assembled, capable of exceptional print quality.

That 29 out of30 benchmark result is impressive and more importantly, the accuracy carried over into practical projects, where components fitted together correctly and CAD dimensions translated well to printed parts.

There are compromises. The CPAP cooling system makes the T1 extremely loud, even with the recommended silencer. Assembly also requires greater care than today’s almost appliance-like CoreXY machines. Tightening every bolt and grub screw properly can significantly improve print quality.

It’s also strictly a single-filament printer, with no straightforward equivalent to the increasingly common automatic multifilament systems.

However, those limitations matter less if your priority is functional printing, such as for product designers, engineers, makers and workshops producing prototypes or mechanical components; the combination of speed, accuracy and substantial build volume is will be more important.

The T1 isn’t the most polished 3D-printing experience, but once correctly configured, it’s an exceptionally good machine.

The Flsun T1 makes the most sense if speed and dimensional accuracy matter more than multicolor printing or complete plug-and-play simplicity. Its Delta mechanism delivers extremely fast movement, and my testing showed that speed doesn’t have to come at the expense of accuracy.

Product designers, engineers, makers, and small workshops producing prototypes should find plenty to appreciate, particularly given the build volume. Beginners who want the simplest possible experience may prefer a modern, pre-assembled CoreXY printer. Likewise, anyone mainly interested in multicolour decorative models should look for machines with automatic multifilament systems instead.

Should I buy the Flsun T1 3D printer?

Value:

Exceptional speed and accuracy make this an impressive printer for money.

4.5

Design:

Distinctive Delta engineering delivers decent volume for the size of the machine but requires careful assembly.

4

Features:

Plenty of printing essentials, though it notably lacks multi-filament capability.

4

Performance:

Outstanding speed and accuracy combine for functional printing.

5

Total:

Exceptionally capable Delta printer with speed, accuracy and great value.

4.5

Buy it if…

You need speed

For rapid prototyping, the T1 is exceptionally good. Its Delta mechanism combines fast movement speed with excellent extrusion and cooling.

Accuracy really matters

Our 29/30 benchmark result demonstrates how capable the T1 can be once correctly configured. Functional components printed accurately, fitted together well and required remarkably little dimensional compensation when moving from CAD design to finished physical parts.

Don't buy it if...

You need silence

The high-pressure cooling system generates a lot of noise, particularly when the printer is working hard.

You want multicolour

The T1 is a single-filament machine, without the straightforward automatic material-changing systems offered by many competitors.



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How to watch Ravens vs Cowboys for FREE: Live streams

The Ravens vs Cowboys is the very first NFL game to take place at the legendary Maracanã in Rio de Janeiro, and although the playing surface has been in an atrocious state for some time, quarterbacks Lamar Jackson and Dak Prescott shouldn't have any trouble laying on the samba.

The issue for the Cowboys is that this is about as bad a matchup as there is. They've given up the third-most rushing yards per game in the 2026 NFL season so far, while the Ravens have racked up the fifth-most rushing yards per game.

And Baltimore should rank even higher on that list. With the team 7-6 up at the interval, new offensive coordinator Declan Doyle effectively pulled Derrick Henry for the second half against the Saints last Sunday, to disastrous effect. King Henry still finished as the game's top rusher, but he'll be keen to make up for lost time in Brazil.

The Cowboys went off against the Commanders to get off the mark, with Prescott throwing for 279 yards and four touchdowns, two of those going to CeeDee Lamb, but it's difficult to gauge where they stand. After all, Washington lost Jayden Daniels before half-time, and the Giants got the better of Dallas in the opening week.

Read on as we explain how to watch Ravens vs Cowboys for free.

Can you watch Ravens vs Cowboys for free?

Yes. Ravens vs Cowboys is being shown on free-to-air Channel 5 and 5 in the UK, and on free-to-air Virgin Media Two and Virgin Media Play in Ireland.

Traveling abroad right now? You can use a VPN to watch Ravens vs Cowboys for free as if you were right at home.

Use a VPN to watch Ravens vs Cowboys live streams

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How to watch Ravens vs Cowboys live streams in the US

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In the US, the Ravens vs Cowboys game is being shown on CBS and Paramount+.

Paramount+ starts at $8.99/month or $89.99/year, and is also home to Champions League soccer. However, you can access Paramount+ virtually for free with a Walmart Plus 30-day trial for $1.

Alternatively, YouTube TV, Hulu + Live TV, DirecTV Stream and the Fubo Sports + News plan each carry CBS and will provide near-comprehensive NFL coverage this season.

Outside of the US? IPVanish can unblock your stream from anywhere in the world.

How to watch Ravens vs Cowboys live streams in the UK

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In the UK, Ravens vs Cowboys is free-to-air on Channel 5, with live streaming available via the 5 platform.

If you're traveling outside of the UK, you can make use of IPVanish to access that free Ravens vs Cowboys coverage.

How to watch Ravens vs Cowboys live streams in Australia

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In Australia, the Ravens vs Cowboys game is being shown on ESPN via Foxtel, with live streaming available via Kayo Sports.

Kayo Sports subscriptions start at AU$30 per month after a 7-day free trial, as detailed above. Equally, you can get your first month for AU$1.

It's also available to stream live on NFL Game Pass on DAZN, which is showing every remaining game, including the Super Bowl.

Prices start at AU$339.99 for the season if you pay upfront, rising to AU$34.99/month if you commit to 12 months, and AU$33.99/week on a rolling basis.

Not in Australia right now? You can simply use a VPN like IPVanish to watch the action as if you were back home.

How to watch Ravens vs Cowboys live streams in Canada

Canada

(Image credit: Other)

The Ravens vs Cowboys game is available to watch on DAZN in Canada.

DAZN, which is showing every 2026 NFL fixture, starts at CA$24.99/month.

It's also being shown on CTV.

If you're out of Canada but still want to tune in, explore the VPN route set out above, which will help you access your accounts from anywhere.

What is the Ravens vs Cowboys start time?

The scheduled Ravens vs Cowboys kick-off time on Sunday, September 27 is 5.25pm BRT local time in Rio de Janeiro, which is 1.25pm PT / 4.25pm ET / 9.25pm BST.

That's 6.25am AEST on Monday, September 28 in Australia.

What is the Ravens vs Cowboys head-to-head?

The Ravens and Cowboys have faced off on seven previous occasions. Baltimore won six of those games, and Dallas one.

Can I watch Ravens vs Cowboys on my mobile?

Of course, most broadcasters, like 5 and Virgin Media, have streaming platforms that you can access through mobile apps or via your phone's browser.

You can also stay up-to-date with the latest NFL news and plays on the official social media channels on X/Twitter (@NFL), Instagram (@NFL), TikTok (@NFL) and YouTube (@NFL).

We test and review VPN services in the context of legal recreational uses. For example:1. Accessing a service from another country (subject to the terms and conditions of that service).2. Protecting your online security and strengthening your online privacy when abroad.We do not support or condone the illegal or malicious use of VPN services. Consuming pirated content that is paid-for is neither endorsed nor approved by Future Publishing.



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Saturday, September 26, 2026

Panasonic's new laptop has a round touchpad, weighs 919g, and has a removable battery that lasts 23 hours — Let's Note SC7 is a powerful reminder that Japan remains the undisputed leader of tiny notebooks

  • Panasonic Let's Note SC7 weighs just 919 grams but passed drop tests from both 76 and 30 cm
  • The chassis meets the US military's MIL-STD-810H toughness standard
  • Battery testing returned nearly 23 hours of continuous everyday use

Japanese manufacturers have long built a reputation for producing remarkably light business notebooks, with some models weighing under a kilogram entirely.

Panasonic has now expanded that lightweight lineup with the Let's Note SC7, a compact notebook weighing just 919 grams total.

The company also carried over its distinct circular wheel pad, letting users scroll by tracing a finger along the pointing device's outer rim.

Packs a full-day power into a small frame

The SC7 features a 12.4-inch display with a 3:2 aspect ratio, taller than the widescreen format common on most rival laptops today, showing more vertical content at once, improving efficiency when editing spreadsheets, documents, or browsing lengthy web pages daily.

Inside sits an Intel Core Ultra 5 325 processor paired with a 47 TOPS neural processing unit for on-device AI tasks.

The low-end version of this device comes with 16GB of LPDDR5X RAM and 512GB of internal storage - however, users can choose models with 32GB or 64GB of RAM and 1TB or 2TB of internal storage depending on the buyer's needs.

Let's Note SC7 ships with Wi-Fi 7, Bluetooth 5.4, two Thunderbolt 4 ports, two USB 3.2 Gen 1 ports, HDMI, and Gigabit Ethernet.

Under the hood, this notebook uses a 56Wh removable battery, which is attached with two screws rather than a latch.

According to Panasonic, this battery lasts roughly 17.7 hours during video playback and 32.4 hours in idle mode under JEITA 3.0 standards, and charging through the bundled 65W USB PD adapter reaches about 46% capacity within 30 minutes.

A magnesium alloy body measuring 273.2 x 208.9 x 19.9 mm combined with internal ribbing keeps the notebook sturdy, though it still appears slim.

Sturdiness, software, and benchmark results that support the design

Panasonic subjected the SC7 to internal drop tests from 76 centimeters and 30 centimeters across 26 separate directions during development.

The chassis also passed a 100 kgf pressure vibration test and met the US Department of Defense's MIL-STD-810H toughness standard - few compact business notebooks built outside Japan undergo this level of physical stress testing before reaching commercial release.

The built-in NPU meets requirements for Microsoft's Copilot+ PC program, enabling both cloud-based and local artificial intelligence processing directly on device.

PCMark 10 testing showed the processor performing at full capacity, aided by Panasonic's proprietary MaxPerformer heat and power tuning system.

On Geekbench 7, the Let's Note SC7 scored 2354 points on single-core tasks and 10437 points on multi-core benchmarks.

Battery testing under PCMark 10's Modern Office profile returned roughly 22 hours and 59 minutes of continuous everyday use.

For security, this device includes facial recognition through an infrared camera alongside a fingerprint sensor built into the power button.

It is currently available in gray, black, rose, and deep indigo, but there is no indication that this device will sell outside Japan.

All these capabilities do not come for cheap, as Panasonic lists this device for 298,100 yen, which is about $1,880.

Via PC Watch (originally in Japanese)

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Baldur’s Gate 3’s first act is a Tav graveyard — here's how I finally conquered act one syndrome

There are many audacious and commendable feats in gaming. Taking down Consort Radahn, platforming through the Path of Pain, filling your entire Pokedex, to name but a few. However, despite personally doing all these things, one task chewed me up and spat me out repeatedly. One that, on paper, isn't all that tough at all.

From the Backlog

Every gamer has a backlog — and that’s no different for us at TechRadar Gaming. From the Backlog is a series about overdue first plays, revisiting classics, returning to online experiences, or rediscovering and appreciating established favorites in new ways. Read the full series here.

The task: To get through Act One of the mammoth CRPG, Baldur's Gate 3 (BG3).

The 'act one syndrome' brought on by the sheer volume of content and the steep learning curve of BG3 is something that just about everyone has endured at some point when exploring Faerûn.

However, I feel I have been wearing this albatross around my neck for quite some time. While watching others take second laps around Faerûn for a Dark Urge run, unburdened by this plight of mine.

BG3 has been the loud, obnoxious gnawing at the back of my mind. The bane of my backlog, and at some point, I snapped.

Operation: get act one done

Baldur's Gate 3 screenshot showing in-game action and environments

(Image credit: Larian Studios)

On paper, it's far from a Herculean task. After all, if you really want to, you can hop off the Nautiloid and head straight for the Githyanki Crèche if you choose. But ignoring the slew of content and the abundant, overlapping 'what ifs' is just too tall a task for a completionist such as myself.

I've gone back to the BG3 well a grand total of seven times. Each time, I fell at the first-act hurdle, but for different reasons.

At first, it was simply overzealous confidence and ineptitude. There was an underlying issue in that my understanding of Dungeons & Dragons principles was severely lacking.

As a result, there were many hour-long battles that inevitably led to a full party KO and a painful restart. Poor decisions compounded with each new dialogue exchange. This culminated in a heated exchange with a deceptively powerful frog, and the first of many save files to be abandoned. RIP Ignacius, my first Tav to fall.

Then came the attempts to right that wrong. A YouTube brush-up on DND systems here and there, a few tweaks to the starting build, and it would all surely work out fine.

It did not.

Baldur's Gate 3 screenshot showing in-game action and environments

(Image credit: Larian Studios)

There was an inevitable and foolish overcorrection, a choice to play a build that simply wasn't fun to use, especially for a novice like myself. Monks sound great on paper, as you can let your fists solve all problems. Until you’re starved for Ki and left helpless. So, with that, another save file bit the bullet. RIP Falconhoof.

You would think at this point, with so much Baldur's Gate 3 act one experience behind me, success was all but guaranteed. But then, like a pesky Kobold leering from the shadows, a menacing creature I call my wife said, in hushed tones, 'That looks fun; will you show me how to play?' Thus beginning a co-op campaign led by a D&D novice, acting as a sage for an even bigger novice.

Safe to say, this blind leading the blind dynamic was about as successful as Lae’zel would be headlining at the Comedy Cellar. So, we dug a twin grave for my wife's Tav and poor, unfortunate Arcane Michael.

It was these constant setbacks that set the wheels in motion for even more attempts to go awry. Because the dynamic shifted from a state of wonderment and curiosity to an attritional, transactional slog, as scenarios, battles, and pivotal choices repeated again and again, lacking the weight they once had.

Much like Tav, I too was infected with a parasite acting as a ticking time bomb. At some point, the tedium, or the ennui, would set in, and I would succumb to that parasite's mind control. Forcing me to exit the game, uninstall it, and relegate BG3 to the back of the backlog again.

Mercifully, this affliction doesn't come part and parcel with a tadpole insertion through the eye socket, but it’s unpleasant nonetheless.

Finding my Faerûn flow state

Baldur's Gate 3 screenshot showing in-game action and environments

(Image credit: Larian Studios)

Returning for my eighth crack, things had to be different. So, I put those wheels in motion. I cooled off for an entire year, forgetting large portions of the opening act in the process. I researched the most fun, accessible build to play relative to the most recent patch. I even passed on some hot and fresh releases, devoting all my time and energy to breaking through.

But above all, I knew that if this was ever going to work, I would need to learn how to let go. To let decisions shape the experience rather than relying on save-scumming, embrace the rough and the smooth in equal measure, and find the mental fortitude to push on towards new and exciting things.

As someone who wants to see everything a game has to offer, ponder over every decision, min-max at every opportunity, and somehow manage to accurately roleplay while juggling all of this. I was still skeptical that it would all click into place. But against all odds, in honor of my newborn son, my Halfling Rogue, Lorcàn, was born, and before long, I could see the Shadow-Cursed Lands on the horizon.

With a streamlined build that allowed me to rely on Luck, overpowered stealth, and flexibility to multiclass. No combat encounter felt like an insurmountable task, and no conversation felt like an inevitable road to a failed dice roll. My half-pint Halfling fittingly gave me the glass-half-full mindset I needed.

Minthara and her goblins were vanquished: shoved down a chasm to their doom. The party shone a light on the Underdark's mysteries. I left that demonic frog to their own devices. But above all, the insurmountable pressure to finally leave Act One had dissipated and this is an accolade I place in my personal trophy cabinet of gaming feats.

The city of Baldur's Gate awaits, and finally, I feel that curiosity and magic again.



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WoW: Forever has me excited, but Blizzard needs to tread carefully — the player base will be seriously split in its current state

After one week of World of Warcraft: Forever's beta, I have to say, my initial impression is one of cautious optimism. I'm not quite sure what I was expecting, but I think Blizzard could, just maybe, be onto something here.

Like many other veteran WoW players, I've been dabbling over the years. A little bit of retail here, a little bit of Seasons of Discovery there. But nothing has quite matched that initial experience from all the way back in 2005 when I first created my Tauren Hunter and stepped into the world of Azeroth.

That's made spending a full week with the closed beta for World of Warcraft: Forever a particularly interesting experience. Like many others, I've gone into it with plenty of nostalgia for the original game, but I'm looking for that little extra to pull me back in for another round.

I'll get into specifics soon, but there are some really positive signs that Blizzard is taking a massive step in the right direction with Forever.

Of course, there are certainly things Blizzard has changed that I'm less convinced by, including one specific issue that I think could cause problems further down the line. But, even in its current state, WoW: Forever is just outright fun for 'Classic Andies' like myself.

The mythical Classic Plus of legend

Perhaps what I like most about WoW: Forever (at least, in its initial state) is that it genuinely feels like the mythical 'Classic Plus' we've speculated about for years. Yes, there are new models. Yes, there are plenty of new abilities and instances, but the core experience that made Classic so compelling appears to be present. I'd argue that Classic is less about art style and more about how the players actually interact with the world.

The starting zones, for example, are subtly refreshed and remixed to add depth and variety, but they don't streamline those initial levels of experience. There are no compromises for convenience here; everyone is footslogging across open fields to kill eight boars. You will be spamming the same spells and abilities over and over in the initial levels as you're being drip-fed abilities.

These subtle instances of friction add a lot of flavour to the experience — and, I would argue, are generally the reason that Classic is the way it is. While I'm certainly a fan of certain aspects of modern WoW, such as the incredible class design and dungeon mechanics, I've always preferred the jankiness and character of Classic. There are so many small little things that add up to make the world feel more alive.

Over the years, Blizzard has smoothed out the wrinkles with additions like the raid-finding tool and flying mounts, and I think, along the way, we've subsequently lost a lot of that character. I'm certainly guilty of nostalgia when I look back at classic WoW, but I do genuinely think that certain additions have reigned in that sense of adventure that we felt back in the day. Even as early as The Burning Crusade, we were diverging from what made WoW so compelling.

An unashamably old school approach

A screenshot of World of Warcraft forever, showing two Skyborne adventurers traversing a bridge in Zephyrus Isle

(Image credit: Blizzard)

In its current state, WoW: Forever strips out most of the modern conveniences in favour of an unashamably old school approach. My gut feeling is that Blizzard has got a good balance here.

People will surely have strong opinions on this, but I've been having a blast spontaneously grouping up with players while questing out in the world. Forever has that vibe where you're subtly encouraged to engage with players in your immediate environment. While most of this comes from an adherence to classic quest design, Blizzard has leaned into the experience with additions like the new camping system, which is just a lovely touch that really adds a lot of flavour.

As a brief overview, the camping system lets players passively sit around a player-built campfire to get small buffs. It's cleverly entwined with the new profession changes so that players have more ways to interact aside from simply grouping up. It's a brief respite for players out in the world.

And, since everybody is out there footslogging, the world feels genuinely big and dangerous again. It all adds up to a kind of adventure that I haven't really experienced in WoW since the first Seasons of Discovery phase. The beta feels very similar in that everyone is still working it out, and everyone is eager to explore the world. Some of that is surely 'beta vibes', but I've seen enough to suggest that most players are going to have an absolute blast unlocking the fresh secrets of WoW: Forever.

A sight to behold

A screenshot in World of Warcraft Forever, of a Skyborne druid standing on a bridge in Stormwind City

(Image credit: Blizzard)

Graphically, the game is a real upgrade, too. The lighting effects in particular add a lot of atmosphere to the zones without detracting too much from the original vibe. The art style (mostly) looks the same, but Blizzard has leaned into making the world a little more immersive with new lighting and increased draw distances.

For my sins, I also like the new Skyborne race, which has really divided the player base (mostly between those who are flatly opposed and those who are ambivalent).

I think Blizzard was stuck with a tough decision in regard to adding an elven race to the game. Simply adding Blood Elves for the Horde would have left the Alliance without a new option. Conversely, adding both Blood Elves and High Elves into the game would have likely meant quite a few more zones to add.

Instead, we've got a completely new race of Elves for either faction with one starter zone: Zephyrus Isle. There's no doubt it's a compromise.

Having played through said zone, however, I was pleasantly surprised. I don't think the zone is quite as different as some are painting. Yes, there are a few quests that are reminiscent of modern WoW, but the overwhelming majority are as you would expect in Classic. I think if someone were to play WoW for the first time, they wouldn't find that much of a discrepancy between Zephyrus Isle and the other starter zones.

The biggest issue with the Skyborne, by far, is that some of their character models stick out compared to those from the older races. WoW: Forever lets players toggle between classic 'SD' character models and modern 'HD' models, and in the case of the former, there's definitely a marked difference in-game. It's particularly visible with the various Druid forms that the Skyborne have access to.

Dividing the fan base

A screenshot from World of Warcraft Forever, showing a group of adventurers in a dungeon

(Image credit: Blizzard)

So, overall, my impressions are positive, but I do have a few misgivings about WoW: Forever's initial direction. As previously suggested, I'm very much on the side of 'fewer changes' rather than a maximalist when it comes to Classic Plus. I generally believe that Blizzard should tread carefully when tweaking the winning formula.

Because of this, I'm slightly wary of some of the class changes that Blizzard has already implemented into the game. In some cases, they've genuinely fixed serious issues that have made certain classes unviable or boring, but in others, I think they've stripped out a little bit of character. Inevitably, there will always be balance issues with any changed system, but what I'm worried about is making classes too smoothed out.

Take Hunter, for example, which was my main class in the original iteration of WoW. Blizzard has added a few spells and made the class a little easier to play by removing some of the finer animations. I think the changes will prove popular, but I loved the subtle gameplay of timing certain abilities around your auto attacks. It was difficult to master but rewarding, and I'm not so sure I'd enjoy the new changes as much.

A screenshot from World of Warcraft Forever, showing a Skyborne druid in the character select screen

(Image credit: Blizzard)

I'm also really not a big fan of the current mega-servers that appear to lock players into one faction long-term on the player-versus-player mega realm. I understand why Blizzard is implementing modern server technology, but the rigidity of the current setup is going to divide the players dramatically.

In my own case, for example, I have a group of friends who want to play Alliance on the PvP megaserver and another who want to play Horde. Under the current setup, there's no option for me to have characters in both factions without having two separate Blizzard accounts. Previously, I would just have two characters on separate servers.

I would assume that many veterans who have accrued friends over the years might be in the same situation as me. I've known some of these people for over twenty years, so I'm weighing my decisions carefully.

Considering the server technology appears to be using some form of sharding (like retail), I don't quite grasp why Blizzard doesn't allow both factions on the PvP server. Corpse camping, for example, is quite easily solved through instancing. In a high-population area, players are constantly switched between shards anyway, which doesn't particularly lend itself to a social or 'classic' experience.

I suspect the reasoning behind the rigidity is a new system that groups players into instances based on previous interactions. In practice, that means encountering guildies and those who you've grouped with before. It's a nice system, but it's not so nice that it offsets the issue of faction locking.

For myself, the rigid modern server structure is by far and away the biggest issue I have with WoW: Forever so far. I'd even go so far that this will quite literally divide the player base — both in opinion and in-game. The idea of not being able to play with half my friends in perpetuity certainly puts a massive dampener on my experience.

Will Blizzard address it? I'm not so certain based on how committed they appear to the current setup. However, if they would, then I'd even go so far as to say that this could be the best iteration of WoW so far. For me, at least.



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Friday, September 25, 2026

The Pixel Watch 3, 4, and 5 are now getting a free upgrade

  • A free update is rolling out to the Pixel Watch 3, 4, and 5
  • It adds blood pressure and insulin resistance trends with monthly reports
  • Sleep breathing quality metrics are being introduced too

The best health and fitness wearables are racing to pack as many features as possible into their small form factors, and the three most recent Pixel Watch models — the Pixel Watch 3, Pixel Watch 4, and Pixel Watch 5 — are now getting a major upgrade.

As announced by Google, the free update rolling out now to devices will let users monitor blood pressure trends, sleep breathing metrics, and (something the Apple Watch doesn't have yet) insulin resistance trends.

When it comes to blood pressure and insulin resistance, these aren't instant clinical readings — these smartwatches aren't quite advanced enough for that yet — but longer-term patterns, with assessments popping up once a month.

We knew these features were coming too, because they were announced alongside the Pixel Watch 5 unveiling back in August. What wasn't clear was exactly when the features would land, and now we know.

Lots and lots of data

Google Pixel Watch 5

The Google Pixel Watch 5 (Image credit: Future)

Google says the insulin resistance trend model has been trained on more than a trillion data points gathered from over 5 million users, while the blood pressure model was built with billions of minutes of raw heart and movement data.

With the sleep breathing quality trends feature, you'll get a report each morning on how your breathing varied over the night. This can help you assess overall sleep quality and figure out the best routine and environment for optimal sleep.

Meanwhile, Pixel Watch 4 and 5 models are also getting Breathing Emergency Detection in select European markets (including France, Germany, Ireland, and the UK). This can spot dangerous drops in oxygen saturation and even place a call to the emergency services.

If you're a Fitbit Air user rather than a Pixel Watch user, you'll get blood pressure and insulin resistance trends on your device "later this year," but you'll need a Google Health Premium subscription to access them, which isn't the case with the Pixel Watches.



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Meta unfurls Petal, a 1,000,000 Gbps internet cable 4,300 miles long — that's 3.3 million times quicker than the average US connection, and probably fast enough to transfer all original songs ever produced in less than a second

  • Meta's Petal cable will carry a petabit of data every single second
  • The cable stretches roughly 7,000 kilometers between the United States and France
  • Meta expects Petal to enter commercial service sometime in 2029

Meta has announced Petal, a subsea cable system built to carry a petabit of data every second across the Atlantic Ocean.

The company says this new system will stretch roughly 7,000 kilometers, or about 4,300 miles, linking the United States and France.

Meta expects Petal to enter service in 2029, working alongside NEC Corporation and Sumitomo Electric Industries on its construction and eventual deployment.

How Petal reaches such enormous speed

Undersea cables already carry about 99% of the world's intercontinental internet traffic, according to Meta, making new capacity increases commercially significant.

Traditional transatlantic cables move data in terabits each second, but Petal aims for petabit scale, roughly a million gigabits every second.

"Achieving petabit-per-second capacity across a transoceanic submarine system represents a major technological milestone in the history of global telecommunications," said Eduardo Mateo, Chief Strategy Officer, Submarine Network Division at NEC Corporation.

According to Meta's estimate, that much capacity could let 75% of Earth's population stream music simultaneously.

Reaching that scale required multi-core fiber technology, doubling the 24 fiber pairs used on Meta's earlier Anjana cable system into 48 spatial channels.

Petal also uses a lower power repeater design that allows the entire system to run from a single feeding point for added resilience.

That capacity would make Petal roughly 3.3 million times faster than a typical American home internet connection, based on average broadband speeds.

At that speed, Petal could theoretically move every song ever commercially released to another continent in under one second.

Meta says Petal will double existing transoceanic capacity without adding more power equipment or new physical structures, a claim still untested outside controlled trials.

Undersea cables remain critical infrastructure despite the cost

Communication traffic keeps rising as AI tools and everyday digital services demand more resilient, reliable connections between continents.

This is why Meta keeps expanding its subsea capacity across multiple regions and long-distance routes worldwide.

The company has backed more than 20 subsea cable projects already, including its wider Project Waterworth initiative, giving it a long record in undersea infrastructure.

"Meta continues to invest in digital infrastructure, such as subsea cables, because they are foundational to delivering the high quality services our end users expect," said Alex-Handrah Aime, Vice President, Network Investments at Meta.

Sumitomo Electric echoed that reasoning, framing its new two-core fiber as essential to supporting long-term global network expansion.

"We are committed to supporting the global network expansion essential to realizing a highly digital future," said Takehiko Okada, General Manager, Optical Fiber and Cable Division at Sumitomo Electric Industries.

Whether Petal meets its 2029 deadline will depend on regulatory approval, ocean permitting, and manufacturing timelines that often slip for projects this size.

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Thursday, September 24, 2026

As RAM prices soar, this fast 32GB TeamGroup DDR5-6400 kit is $50 off

RAM prices have become increasingly painful during the 2026 memory crisis, making discounts on higher-speed DDR5 kits welcome. The 32GB TeamGroup T-Force Vulcan ECO offers DDR5-6400 speeds and support for both Intel and AMD performance profiles.

• Best for: Desktop builders who want 32GB of relatively fast DDR5 memory with support for both major performance-profile standards.

• The deal: The TeamGroup 32GB T-Force Vulcan ECO DDR5-6400 kit is now $429 (was $479) at Newegg when you use code TEF395.

• Why it matters: DDR5-6400 provides much more theoretical bandwidth than slower DDR5 standards. You'll need compatible hardware and the appropriate XMP or EXPO profile enabled to reach the 6,400MT/s speed though.

Today's TeamGroup T-Force Vulcan ECO DDR5 deal

T-Force Vulcan ECO DDR5-6400: was $479 now $429
The Team T-Force Vulcan ECO includes two 16GB DDR5-6400 desktop modules with CL38 latency, 38-46-46-84 timings, 1.35V operation, silver heat spreaders, Intel XMP 3.0 and AMD EXPO performance profile support. For the full discount, use code TEF395View Deal

Why we recommend it

The T-Force Vulcan ECO gives you two 16GB DDR5 modules running at up to 6,400MT/s, with CL38 latency and 38-46-46-84 timings at 1.35V. It supports for both Intel XMP 3.0 and AMD EXPO, giving you flexibility when choosing a platform.

The modules include heat spreaders to help manage temperatures, and their silver finish is a stylish alternative to the usual black and white designs that dominate the desktop memory market.

Price context & historical value

Applying promo code TEF395 drops the price from $479 to $429, saving you $50, or around 10%. That's not an enormous reduction, but any money off is welcome in today's expensive memory market. This kit has been slightly cheaper at Newegg in the past though. Not so long ago it was available to buy for $415.99.

Should you buy it?

✅ Buy the 32GB TeamGroup T-Force Vulcan ECO DDR5 kit if...

You're building or upgrading a DDR5 desktop and want a fast 32GB kit with support for both major performance-profile standards. At 6,400MT/s, the Vulcan ECO offers considerably more memory bandwidth than entry-level DDR5-4800 or DDR5-5200 kits, although the real-world benefit will depend on your setup.

❌ Skip the 32GB TeamGroup T-Force Vulcan ECO DDR5 kit if...

Your current PC already has enough memory for everything you do, or your motherboard and processor can't take advantage of DDR5-6400. Given today's RAM prices, there's little reason to spend $429 unless you need the upgrade.

Also consider

32GB Vengeance DDR5-5200 White: was $508.99 now $407.99
The white Corsair Vengeance kit includes two 16GB UDIMMs rated for 5,200MT/s, CL40 latency and 1.25V, featuring aluminum heat spreaders, Intel XMP support and iCUE-controlled onboard voltage regulation.View Deal

32GB Vengeance DDR5-4800: was $505.99 now $399.99
This 32GB Vengeance DDR5 kits combines two 16GB modules with speeds up to 4,800MT/s, CL40 latency and a compact design optimized for compatible Intel motherboards.View Deal



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'It's like a ground drone': I tested a cute little robot called Beni that follows and films you

When it comes to personal robots, Mondo's Beni camera robot might be the perfect mix of cute and utility, with an emphasis on cute.

As soon as I laid eyes on the pint-sized, two-wheeled bot, I was smitten. It darted quickly from place to place and, as Beni turned its square head in my direction and 'looked' at me with its two large and luminous eyes, I felt it peering into my lonely soul. Finally, a robot companion that wouldn't terrify me with grabby, slow-moving hands, or crowd me with uncanny valley legs and torsos.

Unveiled a few months ago by Mondo Robotics and set to arrive in consumer hands in October, the self-balancing Mondo Beni was initially intended as a child's toy, but it had features — in particular a 4K 60fps camera that can follow you around — that appealed to creators. So Mondo pivoted, and now the $799 rolling robot is marketed as "your first camera robot".

In addition to the camera, which can also shoot 1080p 120fps slow motion, Beni features a pair of sensor cameras that provide a 150-degree field of view for tracking and obstacle avoidance. I watched as Beni's handlers used the iOS app to select subjects for Beni to track, and then Beni followed them around like a very obedient puppy dog. One Mondo exec described Beni as "a ground drone".

Beni is surprisingly resilient. When someone kicked the robot over, it instantly righted itself back onto its two rubber wheels as it shook its blocky head and made a little noise.

Mondo Beni camera robot

(Image credit: Lance Ulanoff / Future)

Programming cuteness

One of the things that makes Beni so darn cute is all the canned (Beni does not learn) animations and audio. It has about a dozen of each, and they give the little white and orange bot a distinct personality. There's a sort of programmed indomitable spirit; nothing can keep Beni down or stop it.

It can effortlessly jump (up to 10 inches), flip, and backflip. For now, those moves are triggered either via the app or a wearable remote control with a super-easy-to-use joystick. Mondo would eventually like Beni to jump over obstacles as it sees them.

I used the intuitive wearable remote to drive Beni and, with a press, make the little robot flip. There's also a big red button to stop Beni or, with long presses, have it squat down or stand back up.

Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Beni with Mondo Marketing Director Cody SkeneLance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future

Beni starts with 32GB of onboard storage for collecting video of you as it tracks you on a walk or run (up to 17.9mph), or as it follows your pet around (assuming the pet doesn't attack it or run away in horror). There's also a built-in microSD card slot for additional storage.

You can take good-length walks or runs with Beni, because it runs (or rolls) for an hour and a half on a charge. There's a removable battery pack on the back with light indicators to show you Beni's life… er… juice level.

Beni ships with a pair of relatively smooth rubber wheels, but you can buy the combo pack and get some accessories, including knobbier off-road wheels that are better equipped to handle dirt roads and hills.

Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future

Beni arrives ready for you

Mondo Beni camera robot

(Image credit: Lance Ulanoff / Future)

One of the things I like about Beni is that it's not like a robot kit. The wheels, for instance, are easy to pop on and off, and nothing about Beni looks like it was made from an old Erector Set.

And, for better or worse, there is no dev kit. This is in contrast to the equally cute Pollen Robotics Microduck, another white and orange bipedal robot that can hang out with you (and use roller skates), but it's a bit more DIY than SMF (So Much Fun). Where Beni looks polished, the $399 Microduck looks a little more hand-built.

Beni can hear and follow some simple commands. The animations — a head turn here, a shake there — help it look like it's actually listening to you.

Mondo Beni camera robot

(Image credit: Lance Ulanoff / Future)

Beni's innate adorability might help overcome the obvious privacy concerns. After all, the robot is no taller than an average chihuahua, and its camera is at ground level. To film you as it goes, Beni will be looking up. This might make some people around you uncomfortable.

Maybe keep Beni to your solitary walks or runs, or make sure everyone around you knows that those cute Beni eyes are an indication that it might be filming.

I picked Beni up and found it surprisingly hefty, about the weight of an overfed puppy. It's cute to watch but not at all cuddly to hold. In fact, company execs told me that while there are lots of warnings about picking up Beni, the robot has no way of knowing if your fingers gets caught in, say, one of the joints. It might be best to keep Beni away from small children.

All this capability, power, and cuteness comes at a price. Beni starts at $799 (we've asked for international pricing) and starts shipping in October. It's not the ultimate robot, but Beni has the potential to captivate on looks and capability alone.



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Wednesday, September 23, 2026

Interpol uses AI to identify 126 terrorists by analyzing over 100,000 images with new facial recognition tools

  • Interpol's Operation Shams II pulled 108,076 faces from jihadist propaganda with help from 11 countries
  • AI agents and scripts then deduplicated and quality-checked the set, leaving 6,362 images (~5.9%) for facial recognition
  • Interpol's facial recognition system, launched in 2016, then matched pictures to actual persons, with human verification in tow, and 126 suspected fighters have been identified so far

Interpol says an operation it coordinated in Tunisia in June 2026 used artificial intelligence to work through more than 100,000 faces taken from jihadist propaganda, producing matches against 126 suspected foreign terrorist fighters.

AI did most of the heavy lifting, condensing a mammoth 108,076 images into 6,362 unique, identifiable images that could be run through its decade-old facial recognition system.

This allowed 126 people to be identified on paper as potential terrorists who would still need to be tracked down by the international police organization.

A numbers game, cut down to size

Interpol says programmed AI agents and AI-generated scripts automated parts of the collection and investigative work, removing duplicates and screening out poor-quality faces.

This approach left 6,362 unique, high-quality images, which were then run through the Interpol Facial Recognition System (IFRS). This effectively cut a trove of images into a non-duplicated, actionable list of only ~5.9% of the original set, which could then be used to identify potential terrorists.

By eliminating 94% of the images that would otherwise have to be processed manually, AI reduced the resources that would otherwise have to be deployed to reach a similar conclusion.

This is particularly handy, given that propaganda images often number in the thousands and investigators needed to sift through them manually to identify potential targets, many of which were duplicated by others involved in the same study.

“The success of Operation Shams II demonstrates the value of combining international law enforcement cooperation with responsible AI-assisted analytical capabilities," noted Interpol's Director of Counter-Terrorism, María Carmen Muñoz González.

"The operational model provides a strong foundation for supporting future international law enforcement cooperation targeting criminal actors around the world.”

Its automation attempts are not new; In 2019, Digit reported, citing Germany's Interior Ministry, that Interpol had presented a project called DTECH-Light intended to "detect, extract and analyze digital terrorist content, identify and locate suspects," with national bureaus asked to upload images of unnamed foreign fighters for comparison.

Interpol does not say what agents it used, which models or vendors sit behind them, or where they ran. "AI-generated scripts," it says it used, could simply mean automation code written with the help of a large language model rather than any purpose-built system.

For now, an AI is doing the grunt work so that a system launched in 2016, and the officers who check its output, can do theirs considerably faster, which is a significant win in efficiency for an agency that often has to deal with multiple sources of information, even as fears about the tech have been rekindled globally on multiple fronts.



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The GMKtec M8 is a surprisingly powerful 4.5-star mini PC for the office — and it's now discounted at Amazon

GMKtec's M8 packs a genuinely capable office machine for the daily grind at your desk - we scored it 4.5 stars with a Highly Recommended award in our review. And for a limited time, it's discounted at Amazon.

• Best for: Remote workers and office professionals who want a reliable and powerful machine for work.

• The deal: The GMKtec M8 mini PC is now $390 (was $480) at Amazon and in the UK, the M8 is now £370 (was £439).

• Why it matters: The M8 is an exceptionally good mini PC for work - it cut through everyday office tasks like nobody's business, feeling smooth and responsive thanks to the AMD Ryzen 5 PRO 6650H and 16GB LPDDR5 RAM. Bonus points, too, for the port selection here, which includes dual 2.5G LAN, USB4 and OCuLink for an external GPU if you need more graphics power later, all in an ultra-compact case.

M8 mini PC: was $479.99 now $389.59
AMD Ryzen 5 PRO 6650H | 16GB LPDDR5 | 512GB SSD

This configuration is ideal for business tasks, and comes equipped with USB4, OCuLink, HDMI 2.0, DisplayPort 1.4, and dual 2.5G LAN ports for a genuinely well-connected and compact mini PC.

In the UK: now £370 (was £439)View Deal

Why we recommend it

We tested this exact configuration in our 4.5-star review, and found it "handles productivity with ease." It sailed through all the office tasks we threw at it, smoothly tackling the Microsoft Office suite, video calls, browsing, and streaming without any issue thanks to the powerful Ryzen 5 PRO 6650H chip.

During our testing, it handled reasonably complex edits and batch processes in Photoshop and Lightroom well - the 16GB LPDDR5 felt closer to 32GB, which surprised us. However, it struggled with 4K video editing in Premiere Pro, although HD footage felt fine. If you're performing creative workloads, there is an OCuLink port for attaching an external GPU.

For more top-performing machines, see our guide to the best mini PCs we've tested.

Price Context & Historical Value

At $389.59, this is a meaningful price cut on a machine we've personally tested and enjoyed using. It's not the lowest ever price we've seen this configuration - it dipped to $360 recently - but it's the cheapest current price. For comparison, GMKtec lists it at a discount $389.99 on the official site.

Should you buy it?

✅ Buy the GMKtec M8 mini PC if...

You want real office performance in an ultra-compact case, or you want to hook up an eGPU for more creative workloads.

❌ Skip the GMKtec NucBox M8 Mini PC if...

You want a graphics powerhouse for 3D rendering, complex video editing, and gaming, or you'll need more RAM than the soldered 16GB offers.

Also consider

A5 2027 Edition Mini PC: was $549 now $495
The Geekom A5 2027 Edition features an eight-core Ryzen 7 7730U processor, Radeon Vega 8 graphics, 16GB DDR4 RAM, 512GB SSD, dual HDMI, dual USB-C, Wi-Fi 6 and Bluetooth 5.4 connectivity. For the full discount use code TRA527FF.

Read our reviewView Deal



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Flsun T1 3D printer review

Unlike most 3D printers available today, the FLSU...