Saturday, September 26, 2026

Baldur’s Gate 3’s first act is a Tav graveyard — here's how I finally conquered act one syndrome

There are many audacious and commendable feats in gaming. Taking down Consort Radahn, platforming through the Path of Pain, filling your entire Pokedex, to name but a few. However, despite personally doing all these things, one task chewed me up and spat me out repeatedly. One that, on paper, isn't all that tough at all.

From the Backlog

Every gamer has a backlog — and that’s no different for us at TechRadar Gaming. From the Backlog is a series about overdue first plays, revisiting classics, returning to online experiences, or rediscovering and appreciating established favorites in new ways. Read the full series here.

The task: To get through Act One of the mammoth CRPG, Baldur's Gate 3 (BG3).

The 'act one syndrome' brought on by the sheer volume of content and the steep learning curve of BG3 is something that just about everyone has endured at some point when exploring Faerûn.

However, I feel I have been wearing this albatross around my neck for quite some time. While watching others take second laps around Faerûn for a Dark Urge run, unburdened by this plight of mine.

BG3 has been the loud, obnoxious gnawing at the back of my mind. The bane of my backlog, and at some point, I snapped.

Operation: get act one done

Baldur's Gate 3 screenshot showing in-game action and environments

(Image credit: Larian Studios)

On paper, it's far from a Herculean task. After all, if you really want to, you can hop off the Nautiloid and head straight for the Githyanki Crèche if you choose. But ignoring the slew of content and the abundant, overlapping 'what ifs' is just too tall a task for a completionist such as myself.

I've gone back to the BG3 well a grand total of seven times. Each time, I fell at the first-act hurdle, but for different reasons.

At first, it was simply overzealous confidence and ineptitude. There was an underlying issue in that my understanding of Dungeons & Dragons principles was severely lacking.

As a result, there were many hour-long battles that inevitably led to a full party KO and a painful restart. Poor decisions compounded with each new dialogue exchange. This culminated in a heated exchange with a deceptively powerful frog, and the first of many save files to be abandoned. RIP Ignacius, my first Tav to fall.

Then came the attempts to right that wrong. A YouTube brush-up on DND systems here and there, a few tweaks to the starting build, and it would all surely work out fine.

It did not.

Baldur's Gate 3 screenshot showing in-game action and environments

(Image credit: Larian Studios)

There was an inevitable and foolish overcorrection, a choice to play a build that simply wasn't fun to use, especially for a novice like myself. Monks sound great on paper, as you can let your fists solve all problems. Until you’re starved for Ki and left helpless. So, with that, another save file bit the bullet. RIP Falconhoof.

You would think at this point, with so much Baldur's Gate 3 act one experience behind me, success was all but guaranteed. But then, like a pesky Kobold leering from the shadows, a menacing creature I call my wife said, in hushed tones, 'That looks fun; will you show me how to play?' Thus beginning a co-op campaign led by a D&D novice, acting as a sage for an even bigger novice.

Safe to say, this blind leading the blind dynamic was about as successful as Lae’zel would be headlining at the Comedy Cellar. So, we dug a twin grave for my wife's Tav and poor, unfortunate Arcane Michael.

It was these constant setbacks that set the wheels in motion for even more attempts to go awry. Because the dynamic shifted from a state of wonderment and curiosity to an attritional, transactional slog, as scenarios, battles, and pivotal choices repeated again and again, lacking the weight they once had.

Much like Tav, I too was infected with a parasite acting as a ticking time bomb. At some point, the tedium, or the ennui, would set in, and I would succumb to that parasite's mind control. Forcing me to exit the game, uninstall it, and relegate BG3 to the back of the backlog again.

Mercifully, this affliction doesn't come part and parcel with a tadpole insertion through the eye socket, but it’s unpleasant nonetheless.

Finding my Faerûn flow state

Baldur's Gate 3 screenshot showing in-game action and environments

(Image credit: Larian Studios)

Returning for my eighth crack, things had to be different. So, I put those wheels in motion. I cooled off for an entire year, forgetting large portions of the opening act in the process. I researched the most fun, accessible build to play relative to the most recent patch. I even passed on some hot and fresh releases, devoting all my time and energy to breaking through.

But above all, I knew that if this was ever going to work, I would need to learn how to let go. To let decisions shape the experience rather than relying on save-scumming, embrace the rough and the smooth in equal measure, and find the mental fortitude to push on towards new and exciting things.

As someone who wants to see everything a game has to offer, ponder over every decision, min-max at every opportunity, and somehow manage to accurately roleplay while juggling all of this. I was still skeptical that it would all click into place. But against all odds, in honor of my newborn son, my Halfling Rogue, Lorcàn, was born, and before long, I could see the Shadow-Cursed Lands on the horizon.

With a streamlined build that allowed me to rely on Luck, overpowered stealth, and flexibility to multiclass. No combat encounter felt like an insurmountable task, and no conversation felt like an inevitable road to a failed dice roll. My half-pint Halfling fittingly gave me the glass-half-full mindset I needed.

Minthara and her goblins were vanquished: shoved down a chasm to their doom. The party shone a light on the Underdark's mysteries. I left that demonic frog to their own devices. But above all, the insurmountable pressure to finally leave Act One had dissipated and this is an accolade I place in my personal trophy cabinet of gaming feats.

The city of Baldur's Gate awaits, and finally, I feel that curiosity and magic again.



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WoW: Forever has me excited, but Blizzard needs to tread carefully — the player base will be seriously split in its current state

After one week of World of Warcraft: Forever's beta, I have to say, my initial impression is one of cautious optimism. I'm not quite sure what I was expecting, but I think Blizzard could, just maybe, be onto something here.

Like many other veteran WoW players, I've been dabbling over the years. A little bit of retail here, a little bit of Seasons of Discovery there. But nothing has quite matched that initial experience from all the way back in 2005 when I first created my Tauren Hunter and stepped into the world of Azeroth.

That's made spending a full week with the closed beta for World of Warcraft: Forever a particularly interesting experience. Like many others, I've gone into it with plenty of nostalgia for the original game, but I'm looking for that little extra to pull me back in for another round.

I'll get into specifics soon, but there are some really positive signs that Blizzard is taking a massive step in the right direction with Forever.

Of course, there are certainly things Blizzard has changed that I'm less convinced by, including one specific issue that I think could cause problems further down the line. But, even in its current state, WoW: Forever is just outright fun for 'Classic Andies' like myself.

The mythical Classic Plus of legend

Perhaps what I like most about WoW: Forever (at least, in its initial state) is that it genuinely feels like the mythical 'Classic Plus' we've speculated about for years. Yes, there are new models. Yes, there are plenty of new abilities and instances, but the core experience that made Classic so compelling appears to be present. I'd argue that Classic is less about art style and more about how the players actually interact with the world.

The starting zones, for example, are subtly refreshed and remixed to add depth and variety, but they don't streamline those initial levels of experience. There are no compromises for convenience here; everyone is footslogging across open fields to kill eight boars. You will be spamming the same spells and abilities over and over in the initial levels as you're being drip-fed abilities.

These subtle instances of friction add a lot of flavour to the experience — and, I would argue, are generally the reason that Classic is the way it is. While I'm certainly a fan of certain aspects of modern WoW, such as the incredible class design and dungeon mechanics, I've always preferred the jankiness and character of Classic. There are so many small little things that add up to make the world feel more alive.

Over the years, Blizzard has smoothed out the wrinkles with additions like the raid-finding tool and flying mounts, and I think, along the way, we've subsequently lost a lot of that character. I'm certainly guilty of nostalgia when I look back at classic WoW, but I do genuinely think that certain additions have reigned in that sense of adventure that we felt back in the day. Even as early as The Burning Crusade, we were diverging from what made WoW so compelling.

An unashamably old school approach

A screenshot of World of Warcraft forever, showing two Skyborne adventurers traversing a bridge in Zephyrus Isle

(Image credit: Blizzard)

In its current state, WoW: Forever strips out most of the modern conveniences in favour of an unashamably old school approach. My gut feeling is that Blizzard has got a good balance here.

People will surely have strong opinions on this, but I've been having a blast spontaneously grouping up with players while questing out in the world. Forever has that vibe where you're subtly encouraged to engage with players in your immediate environment. While most of this comes from an adherence to classic quest design, Blizzard has leaned into the experience with additions like the new camping system, which is just a lovely touch that really adds a lot of flavour.

As a brief overview, the camping system lets players passively sit around a player-built campfire to get small buffs. It's cleverly entwined with the new profession changes so that players have more ways to interact aside from simply grouping up. It's a brief respite for players out in the world.

And, since everybody is out there footslogging, the world feels genuinely big and dangerous again. It all adds up to a kind of adventure that I haven't really experienced in WoW since the first Seasons of Discovery phase. The beta feels very similar in that everyone is still working it out, and everyone is eager to explore the world. Some of that is surely 'beta vibes', but I've seen enough to suggest that most players are going to have an absolute blast unlocking the fresh secrets of WoW: Forever.

A sight to behold

A screenshot in World of Warcraft Forever, of a Skyborne druid standing on a bridge in Stormwind City

(Image credit: Blizzard)

Graphically, the game is a real upgrade, too. The lighting effects in particular add a lot of atmosphere to the zones without detracting too much from the original vibe. The art style (mostly) looks the same, but Blizzard has leaned into making the world a little more immersive with new lighting and increased draw distances.

For my sins, I also like the new Skyborne race, which has really divided the player base (mostly between those who are flatly opposed and those who are ambivalent).

I think Blizzard was stuck with a tough decision in regard to adding an elven race to the game. Simply adding Blood Elves for the Horde would have left the Alliance without a new option. Conversely, adding both Blood Elves and High Elves into the game would have likely meant quite a few more zones to add.

Instead, we've got a completely new race of Elves for either faction with one starter zone: Zephyrus Isle. There's no doubt it's a compromise.

Having played through said zone, however, I was pleasantly surprised. I don't think the zone is quite as different as some are painting. Yes, there are a few quests that are reminiscent of modern WoW, but the overwhelming majority are as you would expect in Classic. I think if someone were to play WoW for the first time, they wouldn't find that much of a discrepancy between Zephyrus Isle and the other starter zones.

The biggest issue with the Skyborne, by far, is that some of their character models stick out compared to those from the older races. WoW: Forever lets players toggle between classic 'SD' character models and modern 'HD' models, and in the case of the former, there's definitely a marked difference in-game. It's particularly visible with the various Druid forms that the Skyborne have access to.

Dividing the fan base

A screenshot from World of Warcraft Forever, showing a group of adventurers in a dungeon

(Image credit: Blizzard)

So, overall, my impressions are positive, but I do have a few misgivings about WoW: Forever's initial direction. As previously suggested, I'm very much on the side of 'fewer changes' rather than a maximalist when it comes to Classic Plus. I generally believe that Blizzard should tread carefully when tweaking the winning formula.

Because of this, I'm slightly wary of some of the class changes that Blizzard has already implemented into the game. In some cases, they've genuinely fixed serious issues that have made certain classes unviable or boring, but in others, I think they've stripped out a little bit of character. Inevitably, there will always be balance issues with any changed system, but what I'm worried about is making classes too smoothed out.

Take Hunter, for example, which was my main class in the original iteration of WoW. Blizzard has added a few spells and made the class a little easier to play by removing some of the finer animations. I think the changes will prove popular, but I loved the subtle gameplay of timing certain abilities around your auto attacks. It was difficult to master but rewarding, and I'm not so sure I'd enjoy the new changes as much.

A screenshot from World of Warcraft Forever, showing a Skyborne druid in the character select screen

(Image credit: Blizzard)

I'm also really not a big fan of the current mega-servers that appear to lock players into one faction long-term on the player-versus-player mega realm. I understand why Blizzard is implementing modern server technology, but the rigidity of the current setup is going to divide the players dramatically.

In my own case, for example, I have a group of friends who want to play Alliance on the PvP megaserver and another who want to play Horde. Under the current setup, there's no option for me to have characters in both factions without having two separate Blizzard accounts. Previously, I would just have two characters on separate servers.

I would assume that many veterans who have accrued friends over the years might be in the same situation as me. I've known some of these people for over twenty years, so I'm weighing my decisions carefully.

Considering the server technology appears to be using some form of sharding (like retail), I don't quite grasp why Blizzard doesn't allow both factions on the PvP server. Corpse camping, for example, is quite easily solved through instancing. In a high-population area, players are constantly switched between shards anyway, which doesn't particularly lend itself to a social or 'classic' experience.

I suspect the reasoning behind the rigidity is a new system that groups players into instances based on previous interactions. In practice, that means encountering guildies and those who you've grouped with before. It's a nice system, but it's not so nice that it offsets the issue of faction locking.

For myself, the rigid modern server structure is by far and away the biggest issue I have with WoW: Forever so far. I'd even go so far that this will quite literally divide the player base — both in opinion and in-game. The idea of not being able to play with half my friends in perpetuity certainly puts a massive dampener on my experience.

Will Blizzard address it? I'm not so certain based on how committed they appear to the current setup. However, if they would, then I'd even go so far as to say that this could be the best iteration of WoW so far. For me, at least.



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Friday, September 25, 2026

The Pixel Watch 3, 4, and 5 are now getting a free upgrade

  • A free update is rolling out to the Pixel Watch 3, 4, and 5
  • It adds blood pressure and insulin resistance trends with monthly reports
  • Sleep breathing quality metrics are being introduced too

The best health and fitness wearables are racing to pack as many features as possible into their small form factors, and the three most recent Pixel Watch models — the Pixel Watch 3, Pixel Watch 4, and Pixel Watch 5 — are now getting a major upgrade.

As announced by Google, the free update rolling out now to devices will let users monitor blood pressure trends, sleep breathing metrics, and (something the Apple Watch doesn't have yet) insulin resistance trends.

When it comes to blood pressure and insulin resistance, these aren't instant clinical readings — these smartwatches aren't quite advanced enough for that yet — but longer-term patterns, with assessments popping up once a month.

We knew these features were coming too, because they were announced alongside the Pixel Watch 5 unveiling back in August. What wasn't clear was exactly when the features would land, and now we know.

Lots and lots of data

Google Pixel Watch 5

The Google Pixel Watch 5 (Image credit: Future)

Google says the insulin resistance trend model has been trained on more than a trillion data points gathered from over 5 million users, while the blood pressure model was built with billions of minutes of raw heart and movement data.

With the sleep breathing quality trends feature, you'll get a report each morning on how your breathing varied over the night. This can help you assess overall sleep quality and figure out the best routine and environment for optimal sleep.

Meanwhile, Pixel Watch 4 and 5 models are also getting Breathing Emergency Detection in select European markets (including France, Germany, Ireland, and the UK). This can spot dangerous drops in oxygen saturation and even place a call to the emergency services.

If you're a Fitbit Air user rather than a Pixel Watch user, you'll get blood pressure and insulin resistance trends on your device "later this year," but you'll need a Google Health Premium subscription to access them, which isn't the case with the Pixel Watches.



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Meta unfurls Petal, a 1,000,000 Gbps internet cable 4,300 miles long — that's 3.3 million times quicker than the average US connection, and probably fast enough to transfer all original songs ever produced in less than a second

  • Meta's Petal cable will carry a petabit of data every single second
  • The cable stretches roughly 7,000 kilometers between the United States and France
  • Meta expects Petal to enter commercial service sometime in 2029

Meta has announced Petal, a subsea cable system built to carry a petabit of data every second across the Atlantic Ocean.

The company says this new system will stretch roughly 7,000 kilometers, or about 4,300 miles, linking the United States and France.

Meta expects Petal to enter service in 2029, working alongside NEC Corporation and Sumitomo Electric Industries on its construction and eventual deployment.

How Petal reaches such enormous speed

Undersea cables already carry about 99% of the world's intercontinental internet traffic, according to Meta, making new capacity increases commercially significant.

Traditional transatlantic cables move data in terabits each second, but Petal aims for petabit scale, roughly a million gigabits every second.

"Achieving petabit-per-second capacity across a transoceanic submarine system represents a major technological milestone in the history of global telecommunications," said Eduardo Mateo, Chief Strategy Officer, Submarine Network Division at NEC Corporation.

According to Meta's estimate, that much capacity could let 75% of Earth's population stream music simultaneously.

Reaching that scale required multi-core fiber technology, doubling the 24 fiber pairs used on Meta's earlier Anjana cable system into 48 spatial channels.

Petal also uses a lower power repeater design that allows the entire system to run from a single feeding point for added resilience.

That capacity would make Petal roughly 3.3 million times faster than a typical American home internet connection, based on average broadband speeds.

At that speed, Petal could theoretically move every song ever commercially released to another continent in under one second.

Meta says Petal will double existing transoceanic capacity without adding more power equipment or new physical structures, a claim still untested outside controlled trials.

Undersea cables remain critical infrastructure despite the cost

Communication traffic keeps rising as AI tools and everyday digital services demand more resilient, reliable connections between continents.

This is why Meta keeps expanding its subsea capacity across multiple regions and long-distance routes worldwide.

The company has backed more than 20 subsea cable projects already, including its wider Project Waterworth initiative, giving it a long record in undersea infrastructure.

"Meta continues to invest in digital infrastructure, such as subsea cables, because they are foundational to delivering the high quality services our end users expect," said Alex-Handrah Aime, Vice President, Network Investments at Meta.

Sumitomo Electric echoed that reasoning, framing its new two-core fiber as essential to supporting long-term global network expansion.

"We are committed to supporting the global network expansion essential to realizing a highly digital future," said Takehiko Okada, General Manager, Optical Fiber and Cable Division at Sumitomo Electric Industries.

Whether Petal meets its 2029 deadline will depend on regulatory approval, ocean permitting, and manufacturing timelines that often slip for projects this size.

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Thursday, September 24, 2026

As RAM prices soar, this fast 32GB TeamGroup DDR5-6400 kit is $50 off

RAM prices have become increasingly painful during the 2026 memory crisis, making discounts on higher-speed DDR5 kits welcome. The 32GB TeamGroup T-Force Vulcan ECO offers DDR5-6400 speeds and support for both Intel and AMD performance profiles.

• Best for: Desktop builders who want 32GB of relatively fast DDR5 memory with support for both major performance-profile standards.

• The deal: The TeamGroup 32GB T-Force Vulcan ECO DDR5-6400 kit is now $429 (was $479) at Newegg when you use code TEF395.

• Why it matters: DDR5-6400 provides much more theoretical bandwidth than slower DDR5 standards. You'll need compatible hardware and the appropriate XMP or EXPO profile enabled to reach the 6,400MT/s speed though.

Today's TeamGroup T-Force Vulcan ECO DDR5 deal

T-Force Vulcan ECO DDR5-6400: was $479 now $429
The Team T-Force Vulcan ECO includes two 16GB DDR5-6400 desktop modules with CL38 latency, 38-46-46-84 timings, 1.35V operation, silver heat spreaders, Intel XMP 3.0 and AMD EXPO performance profile support. For the full discount, use code TEF395View Deal

Why we recommend it

The T-Force Vulcan ECO gives you two 16GB DDR5 modules running at up to 6,400MT/s, with CL38 latency and 38-46-46-84 timings at 1.35V. It supports for both Intel XMP 3.0 and AMD EXPO, giving you flexibility when choosing a platform.

The modules include heat spreaders to help manage temperatures, and their silver finish is a stylish alternative to the usual black and white designs that dominate the desktop memory market.

Price context & historical value

Applying promo code TEF395 drops the price from $479 to $429, saving you $50, or around 10%. That's not an enormous reduction, but any money off is welcome in today's expensive memory market. This kit has been slightly cheaper at Newegg in the past though. Not so long ago it was available to buy for $415.99.

Should you buy it?

✅ Buy the 32GB TeamGroup T-Force Vulcan ECO DDR5 kit if...

You're building or upgrading a DDR5 desktop and want a fast 32GB kit with support for both major performance-profile standards. At 6,400MT/s, the Vulcan ECO offers considerably more memory bandwidth than entry-level DDR5-4800 or DDR5-5200 kits, although the real-world benefit will depend on your setup.

❌ Skip the 32GB TeamGroup T-Force Vulcan ECO DDR5 kit if...

Your current PC already has enough memory for everything you do, or your motherboard and processor can't take advantage of DDR5-6400. Given today's RAM prices, there's little reason to spend $429 unless you need the upgrade.

Also consider

32GB Vengeance DDR5-5200 White: was $508.99 now $407.99
The white Corsair Vengeance kit includes two 16GB UDIMMs rated for 5,200MT/s, CL40 latency and 1.25V, featuring aluminum heat spreaders, Intel XMP support and iCUE-controlled onboard voltage regulation.View Deal

32GB Vengeance DDR5-4800: was $505.99 now $399.99
This 32GB Vengeance DDR5 kits combines two 16GB modules with speeds up to 4,800MT/s, CL40 latency and a compact design optimized for compatible Intel motherboards.View Deal



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'It's like a ground drone': I tested a cute little robot called Beni that follows and films you

When it comes to personal robots, Mondo's Beni camera robot might be the perfect mix of cute and utility, with an emphasis on cute.

As soon as I laid eyes on the pint-sized, two-wheeled bot, I was smitten. It darted quickly from place to place and, as Beni turned its square head in my direction and 'looked' at me with its two large and luminous eyes, I felt it peering into my lonely soul. Finally, a robot companion that wouldn't terrify me with grabby, slow-moving hands, or crowd me with uncanny valley legs and torsos.

Unveiled a few months ago by Mondo Robotics and set to arrive in consumer hands in October, the self-balancing Mondo Beni was initially intended as a child's toy, but it had features — in particular a 4K 60fps camera that can follow you around — that appealed to creators. So Mondo pivoted, and now the $799 rolling robot is marketed as "your first camera robot".

In addition to the camera, which can also shoot 1080p 120fps slow motion, Beni features a pair of sensor cameras that provide a 150-degree field of view for tracking and obstacle avoidance. I watched as Beni's handlers used the iOS app to select subjects for Beni to track, and then Beni followed them around like a very obedient puppy dog. One Mondo exec described Beni as "a ground drone".

Beni is surprisingly resilient. When someone kicked the robot over, it instantly righted itself back onto its two rubber wheels as it shook its blocky head and made a little noise.

Mondo Beni camera robot

(Image credit: Lance Ulanoff / Future)

Programming cuteness

One of the things that makes Beni so darn cute is all the canned (Beni does not learn) animations and audio. It has about a dozen of each, and they give the little white and orange bot a distinct personality. There's a sort of programmed indomitable spirit; nothing can keep Beni down or stop it.

It can effortlessly jump (up to 10 inches), flip, and backflip. For now, those moves are triggered either via the app or a wearable remote control with a super-easy-to-use joystick. Mondo would eventually like Beni to jump over obstacles as it sees them.

I used the intuitive wearable remote to drive Beni and, with a press, make the little robot flip. There's also a big red button to stop Beni or, with long presses, have it squat down or stand back up.

Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Beni with Mondo Marketing Director Cody SkeneLance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future

Beni starts with 32GB of onboard storage for collecting video of you as it tracks you on a walk or run (up to 17.9mph), or as it follows your pet around (assuming the pet doesn't attack it or run away in horror). There's also a built-in microSD card slot for additional storage.

You can take good-length walks or runs with Beni, because it runs (or rolls) for an hour and a half on a charge. There's a removable battery pack on the back with light indicators to show you Beni's life… er… juice level.

Beni ships with a pair of relatively smooth rubber wheels, but you can buy the combo pack and get some accessories, including knobbier off-road wheels that are better equipped to handle dirt roads and hills.

Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future
Mondo Beni camera robot
Lance Ulanoff / Future

Beni arrives ready for you

Mondo Beni camera robot

(Image credit: Lance Ulanoff / Future)

One of the things I like about Beni is that it's not like a robot kit. The wheels, for instance, are easy to pop on and off, and nothing about Beni looks like it was made from an old Erector Set.

And, for better or worse, there is no dev kit. This is in contrast to the equally cute Pollen Robotics Microduck, another white and orange bipedal robot that can hang out with you (and use roller skates), but it's a bit more DIY than SMF (So Much Fun). Where Beni looks polished, the $399 Microduck looks a little more hand-built.

Beni can hear and follow some simple commands. The animations — a head turn here, a shake there — help it look like it's actually listening to you.

Mondo Beni camera robot

(Image credit: Lance Ulanoff / Future)

Beni's innate adorability might help overcome the obvious privacy concerns. After all, the robot is no taller than an average chihuahua, and its camera is at ground level. To film you as it goes, Beni will be looking up. This might make some people around you uncomfortable.

Maybe keep Beni to your solitary walks or runs, or make sure everyone around you knows that those cute Beni eyes are an indication that it might be filming.

I picked Beni up and found it surprisingly hefty, about the weight of an overfed puppy. It's cute to watch but not at all cuddly to hold. In fact, company execs told me that while there are lots of warnings about picking up Beni, the robot has no way of knowing if your fingers gets caught in, say, one of the joints. It might be best to keep Beni away from small children.

All this capability, power, and cuteness comes at a price. Beni starts at $799 (we've asked for international pricing) and starts shipping in October. It's not the ultimate robot, but Beni has the potential to captivate on looks and capability alone.



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Wednesday, September 23, 2026

Interpol uses AI to identify 126 terrorists by analyzing over 100,000 images with new facial recognition tools

  • Interpol's Operation Shams II pulled 108,076 faces from jihadist propaganda with help from 11 countries
  • AI agents and scripts then deduplicated and quality-checked the set, leaving 6,362 images (~5.9%) for facial recognition
  • Interpol's facial recognition system, launched in 2016, then matched pictures to actual persons, with human verification in tow, and 126 suspected fighters have been identified so far

Interpol says an operation it coordinated in Tunisia in June 2026 used artificial intelligence to work through more than 100,000 faces taken from jihadist propaganda, producing matches against 126 suspected foreign terrorist fighters.

AI did most of the heavy lifting, condensing a mammoth 108,076 images into 6,362 unique, identifiable images that could be run through its decade-old facial recognition system.

This allowed 126 people to be identified on paper as potential terrorists who would still need to be tracked down by the international police organization.

A numbers game, cut down to size

Interpol says programmed AI agents and AI-generated scripts automated parts of the collection and investigative work, removing duplicates and screening out poor-quality faces.

This approach left 6,362 unique, high-quality images, which were then run through the Interpol Facial Recognition System (IFRS). This effectively cut a trove of images into a non-duplicated, actionable list of only ~5.9% of the original set, which could then be used to identify potential terrorists.

By eliminating 94% of the images that would otherwise have to be processed manually, AI reduced the resources that would otherwise have to be deployed to reach a similar conclusion.

This is particularly handy, given that propaganda images often number in the thousands and investigators needed to sift through them manually to identify potential targets, many of which were duplicated by others involved in the same study.

“The success of Operation Shams II demonstrates the value of combining international law enforcement cooperation with responsible AI-assisted analytical capabilities," noted Interpol's Director of Counter-Terrorism, María Carmen Muñoz González.

"The operational model provides a strong foundation for supporting future international law enforcement cooperation targeting criminal actors around the world.”

Its automation attempts are not new; In 2019, Digit reported, citing Germany's Interior Ministry, that Interpol had presented a project called DTECH-Light intended to "detect, extract and analyze digital terrorist content, identify and locate suspects," with national bureaus asked to upload images of unnamed foreign fighters for comparison.

Interpol does not say what agents it used, which models or vendors sit behind them, or where they ran. "AI-generated scripts," it says it used, could simply mean automation code written with the help of a large language model rather than any purpose-built system.

For now, an AI is doing the grunt work so that a system launched in 2016, and the officers who check its output, can do theirs considerably faster, which is a significant win in efficiency for an agency that often has to deal with multiple sources of information, even as fears about the tech have been rekindled globally on multiple fronts.



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The GMKtec M8 is a surprisingly powerful 4.5-star mini PC for the office — and it's now discounted at Amazon

GMKtec's M8 packs a genuinely capable office machine for the daily grind at your desk - we scored it 4.5 stars with a Highly Recommended award in our review. And for a limited time, it's discounted at Amazon.

• Best for: Remote workers and office professionals who want a reliable and powerful machine for work.

• The deal: The GMKtec M8 mini PC is now $390 (was $480) at Amazon and in the UK, the M8 is now £370 (was £439).

• Why it matters: The M8 is an exceptionally good mini PC for work - it cut through everyday office tasks like nobody's business, feeling smooth and responsive thanks to the AMD Ryzen 5 PRO 6650H and 16GB LPDDR5 RAM. Bonus points, too, for the port selection here, which includes dual 2.5G LAN, USB4 and OCuLink for an external GPU if you need more graphics power later, all in an ultra-compact case.

M8 mini PC: was $479.99 now $389.59
AMD Ryzen 5 PRO 6650H | 16GB LPDDR5 | 512GB SSD

This configuration is ideal for business tasks, and comes equipped with USB4, OCuLink, HDMI 2.0, DisplayPort 1.4, and dual 2.5G LAN ports for a genuinely well-connected and compact mini PC.

In the UK: now £370 (was £439)View Deal

Why we recommend it

We tested this exact configuration in our 4.5-star review, and found it "handles productivity with ease." It sailed through all the office tasks we threw at it, smoothly tackling the Microsoft Office suite, video calls, browsing, and streaming without any issue thanks to the powerful Ryzen 5 PRO 6650H chip.

During our testing, it handled reasonably complex edits and batch processes in Photoshop and Lightroom well - the 16GB LPDDR5 felt closer to 32GB, which surprised us. However, it struggled with 4K video editing in Premiere Pro, although HD footage felt fine. If you're performing creative workloads, there is an OCuLink port for attaching an external GPU.

For more top-performing machines, see our guide to the best mini PCs we've tested.

Price Context & Historical Value

At $389.59, this is a meaningful price cut on a machine we've personally tested and enjoyed using. It's not the lowest ever price we've seen this configuration - it dipped to $360 recently - but it's the cheapest current price. For comparison, GMKtec lists it at a discount $389.99 on the official site.

Should you buy it?

✅ Buy the GMKtec M8 mini PC if...

You want real office performance in an ultra-compact case, or you want to hook up an eGPU for more creative workloads.

❌ Skip the GMKtec NucBox M8 Mini PC if...

You want a graphics powerhouse for 3D rendering, complex video editing, and gaming, or you'll need more RAM than the soldered 16GB offers.

Also consider

A5 2027 Edition Mini PC: was $549 now $495
The Geekom A5 2027 Edition features an eight-core Ryzen 7 7730U processor, Radeon Vega 8 graphics, 16GB DDR4 RAM, 512GB SSD, dual HDMI, dual USB-C, Wi-Fi 6 and Bluetooth 5.4 connectivity. For the full discount use code TRA527FF.

Read our reviewView Deal



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At $210, Elegoo’s Neptune 3 Pro 3D printer brings auto bed levelling to a price beginners will love

Elegoo's Neptune 3 Pro is a long-time favorite entry-point into 3D printing, and it's currently at a great price on Amazon.

• Best for: Beginners who want a reliable, easy-to-set-up 3D printer without spending much to try the hobby.

• The deal: The Elegoo Neptune 3 Pro 3D printer is now $210 (was $250) at Amazon.

• Why it matters: This is an ultra-affordable 3D printer deal for beginnners just starting out, and our experience with Elegoo units has been positive overall. One stand-out feature here is the auto bed levelling. It removes the trickiest part of getting started. It also features a dual-gear direct-drive extruder for more consistent feeding, a removable capacitive touchscreen, and a 225 x 225 x 280mm build volume.

Neptune 3 Pro 3D Printer: was $249.79 now $209.99
A direct-drive FDM printer built around beginner-friendly setup: auto leveling, a flexible PEI build plate for easier print removal, and dual lead screws on the Z-axis for more stable layers.View Deal

Why we recommend it

We've had good experiences testing out Elegoo's line of 3D printers, including the Neptune range. The Neptune 3 Pro is an easy recommendation for anyone trying out 3D printing for the first time - especially at this price. And that's chiefly due to the company removing one of the biggest beginner pain-points with the addition of auto-levelling. it means you're not manually tramming a bed on day one, and the flexible magnetic plate makes prints far easier to pop free without damaging them.

For more top-performers for beginners and pros, see our guide to the best 3D printers we've tested.

Price Context & Historical Value

At $199.99, this is $49.80 off the $249.79 list price, a fair discount for a printer that already sits at the budget end of the category. We've seen it sell for close to this price before, so it's a good time to buy rather than a rare rock-bottom deal.

For more savings, check out the best 3D printer deals.

Should you buy it?

✅ Buy the Elegoo Neptune 3 Pro 3D Printer if...

You're new to 3D printing, don't want to spend a fortune, and you like auto-leveling to remove the guesswork from your first prints.

❌ Skip the Elegoo Neptune 3 Pro 3D Printer if...

You're a small business or cosplayer who needs a larger build volume, multi-color or multi-material 3D printing.

Also consider

Kobra X multi-color 3D printer: was $459.99 now $329.99
A better pick if you want a beginner-friendly multi-color 3D printer. This multicolor FDM printer offers native four-color printing, expansion to 19 colors, 600mm/s maximum speeds, a 260mm³ build area, 49-point auto leveling, AI monitoring, dual-band Wi-Fi, and LAN connectivity.

Read our reviewView Deal



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Tuesday, September 22, 2026

Trump wants to rename Artificial Intelligence ‘Super Intelligence’ — but something else worries me

If there's one thing President Donald Trump is good at, it's misdirection: focusing your attention on what doesn't matter so he can actively ignore the most distressing problems. So it comes as little surprise that he is now campaigning to rename Artificial Intelligence to "Super Intelligence". In the meantime, he's downplaying concerns and promising to give AI... er... SI "free rein".

Trump rolled out the name change during his annual United Nations General Assembly address in Manhattan on Tuesday, admitting that he doesn't know if he has the power to rename an entire science, technology discipline, and industry. But naturally, the guy who bulldozes buildings first and never asks questions later is willing to try.

"Welcome to the world of super intelligence, dash, SI, SI, " Trump declared. "Let's see if that sticks. Let's see if that goes. It sounds much better, and it's much more accurate." He even plans to change the usage across all government documents, which should only foster mass confusion.

The rationale here is that "there's nothing artificial about it," whatever that means. Trump loves his superlatives, like "greatest ever," "beautiful," "tremendous," "huge" (or "Yuge"). "Super" fits the mold. But it's also inaccurate. AI is not super intelligence. It's not yet human intelligence with extra juice. Consider it this way: Superman, though an alien, is called "Super " because he appears as a man but with extraordinary powers.

Artificial intelligence is so named because it's made like an artificial sweetener. There's nothing natural about it. It's not a genius or super-smart person. It's computers, programs, algorithms, models, and training that can create the appearance of human-like intelligence, which, in some instances, can be far greater than our own. But there's nothing remotely human about it.

The other confusing part of this is that the timeline of AI does allow for "Super Intelligence," but not as the same thing. Instead, it's something down the line that far exceeds human cognition. It's also what some call Artificial General Intelligence (AGI). Whatever you call it, experts think that it's fast approaching and we should be deeply concerned.

The so-called Godfather of AI, Geoffrey Hinton, just issued a fresh warning that the U.S. Congress has “maybe a year, but not much more than a year,” to regulate AI before we lose control. He's particularly concerned about AI that doesn't need human intervention for improvement: "AI has now reached the point where AI is designing better AI,” said Hinton last week after his congressional testimony. "That’s called recursive self-improvement." He added that it could get out of control, and warned "We need to slow down.”

AI unleashed

Look, I know Trump has had some luck with renaming bodies of water (at least from the US perspective), but I'm hoping the AI industry and those covering AI reject Trump's proposal out of hand, and focus instead on the more existential AI problem and Trump's declaration, "We will only encourage super intelligence. We're going to encourage it, not rein it in."

If anyone was hoping that rising concerns over human ability to keep track of and maintain control of AI — plus recent well-documented incidents of AI jumping out of sandboxes — would prompt some self-reflection and action on the part of the White House, they are surely disappointed.

It's not a surprising stance for him. Trump has publicly worried about falling behind China in the AI (or SI) race. Even those who have voiced concerns about AI's aforementioned recent attacks on third-party systems, recursive development, and inscrutable language have noted the need to both regulate and control AI while still competing with China. The prevailing idea is to create internal independent watchdogs and some sort of a global body that will help everyone, including China, work together on regulating AI.

As long as Trump is President, the US will clearly have no part in that.

Which leaves us with unfettered AI (or SI or whatever) and no clear path for continued safe use. Instead, the US will be encouraging AI companies to work fast, and as the old Facebook once did, break things along the way, all in a quest to maintain global AI dominance. If there's any glimmer of hope here, it's that Trump, as he insisted AI is not "fake" (no one says it is, but Trump thinks "artificial" is synonymous with "fake"), did say "we have to be careful." He also said that the US "rejects any attempt to construct a globalist scheme to control... artificial intelligence."

So, sure, let's talk about Super Intelligence and, I guess Super General Intelligence(?) but also not forget that Trump is stepping aside so the freight train of AI development can race by, careening into an uncertain future where AI becomes, maybe not sentient, but also likely completely out of our control.

That doesn't seem super intelligent.



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Save $160 on this tiny Ryzen 7 Beelink SER8 mini PC with 32GB of DDR5 RAM

You don't need a bulky tower to get serious desktop performance. The Beelink SER8 min PC squeezes an eight-core Ryzen 7 processor, 32GB of DDR5 RAM and fast PCIe 4.0 storage into a chassis measuring just 5.3 x 5.3 x 1.8 inches.

• Best for: Anyone who wants a powerful desktop PC for productivity or creative work but would rather have a compact machine that takes up very little desk space.

• The deal: The Beelink SER8 with 32GB RAM and a 512GB SSD is $769 (was $929) at Best Buy. It's also on sale for $769 at Amazon.

• Why it matters: This is the lowest price we've seen for this configuration. You get an eight-core Ryzen 7 8745HS processor with 16 threads and Radeon 780M integrated graphics, alongside plenty of upgrade potential and support for three external displays.

SER8 Mini PC: was $929 now $769
Beelink's mini PC combines an eight-core Ryzen 7 8745HS processor, Radeon 780M graphics, 32GB DDR5-5600 RAM, 512GB PCIe 4.0 SSD, Wi-Fi 6, 2.5Gbps Ethernet and triple-display support in one compact PC.View Deal

Why we recommend it

The Ryzen 7 8745HS CPU delivers boost speeds up to 4.9GHz, giving the SER8 enough processing power to handle most tasks. There's plenty of scope for upgrading with two memory slots and support for up to 256GB of DDR5 RAM and up to 8TB of SSD storage.

In his four-star review, our expert Mark said it was "a classy small system ideal for those needing processing power (or even AI)" and that "Beelink makes some excellent mini PCs, and the SER8 is another in a long line of high-quality products from that brand. The enclosure's engineering delivers styling and refinement that even Apple would admire."

Price context & historical value

The reduction from $929 to $769 saves you $160, equivalent to around 17% off the regular price. This configuration for the SER8 is the same price right now on Amazon, and is the cheapest it's ever been there.

For alternative options look at our roundups of the best mini PCs and this week's best mini PC deals.

Should you buy it?

✅ Buy the Beelink SER8 mini PC if...

You want solid performance without taking up a lot of desk space. The Ryzen 7 8745HS, Radeon 780M graphics and 32GB DDR5 RAM make it suitable for demanding tasks. You can replace the memory and add considerably more internal storage if required.

❌ Skip the Beelink SER8 mini PC if...

You need a dedicated graphics card for demanding 3D workloads. The Radeon 780M is capable integrated graphics, but it isn't a substitute for a powerful discrete GPU.



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Baldur’s Gate 3’s first act is a Tav graveyard — here's how I finally conquered act one syndrome

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